Screw Drivers

Screw Drivers

View Stats:
Broroboros Jun 14, 2024 @ 10:10pm
Gear Calculations
I haven't seen anyone else bring this up, and I think it's a question best left for the devs.
The game automatically calculates the gears, and shifts between them.

*
I used 2x 3-stage shifters, each with 3 different ratios. I designed it so that the resulting 9 output options would be well-distributed.

I used a pretty simple 3-major, 3-minor gear setup. It should shift through all 3 minor gears on one shifter, and revert to the first gear when shifting up a major gear with the other shifter.
Basically; 1a, 1b, 1c, 2a, 2b, 2c, 3a, 3b, 3c.
*

I've had some difficulty with how it interprets these gears, however. It clearly isn't shifting in the order I intended. Either way, it's managing to go from the lowest gear to the highest, and working its way up in between, but maybe there could be some improvements on how gears and automatic shifts are determined...?

Possibly, the ability to manually program 'stages' and then maybe the option of manually shifting through them...?
< >
Showing 1-2 of 2 comments
pitbull9010 Jun 16, 2024 @ 1:37pm 
i basically build gearbox wit 3-gears shifter, in setup:
-1-3, 2-2, 3-1, where 1 is small 2 is medium, and 3 is big...
-if i want more gears, then i reverse placeout in second line of gears, and repeat process, so shifters have this setup:
-shifter-> 1-3->2-2->3-1
-shifter->1-3->2-2->3-1 (reversed placement in frame due to space effiiency)

I've build frankencar which theoretically could speed up to 1334km/h, with acc at 113m/ss,
bu its lacking in grip (due on its 651 grip), torque, (its below 3500 Nm at 60km/h, and below 1000 Nm a 140km/h xD)
Last edited by pitbull9010; Jun 16, 2024 @ 1:38pm
Broroboros Jun 16, 2024 @ 7:52pm 
Originally posted by pitbull9010:
if i want more gears, then i reverse placeout in second line of gears, and repeat process, so shifters have this setup:
-shifter-> 1-3->2-2->3-1
-shifter->1-3->2-2->3-1 (reversed placement in frame due to space effiiency)

That's exactly the issue. Putting the same gears on both shifters eliminates half the purpose.
You have the singular extremes of 1:25 and 25:1, but everything else is wasted.
You have 2 different positions that both give 1:5, and likewise, 2 positions that give 5:1.
3:3-3:3 gives a 1:1 transmission, which is fine in its own right... except 1:5-5:1 and 5:1-1:5 also give the same output.

(FYI: I'm referring to gears as 1, 3, 5, in case that's confusing. That's based on the diameter in nodes, or the circumference with the minimum of 8 teeth being considered 1 unit.
This way makes things easier for the purposes of calculating speed/torque.)

If the auto-gearing system makes full use of both shifters, they need to all have different ratios. The question is, does it make use of these gears to the fullest?
Does the game recognise that, to shift up to the next gear, one of the shifters might have to shift down?
Last edited by Broroboros; Jun 16, 2024 @ 7:58pm
< >
Showing 1-2 of 2 comments
Per page: 1530 50

Date Posted: Jun 14, 2024 @ 10:10pm
Posts: 2