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Weakest link so far has been support, top and mid respectively going from season to season. In the season I'm in right now, the support will get replaced again, because I really like the 2 traits my current top has (old team captain/conductor) + their hero pool works well with the heroes I like to pick.
This lets me pile stats into 1-2 star players who act as the teams main carries. The jungler who's usually the one initiating/participating in fights and either mid or adc are good candidates for boosting. If I try to develop all my players, the AI teams will outscale me. So I give my star players priority for my best training + intensive training + objective medal exp. This lets them keep up with the speed at which AI players develop in their most important stats.
I think the best play is to farm the early matches for medals. Make sure everyone's getting intrinsic medals and get everyone else as many medals as possible.
You'll actually be ahead of the AI in terms of stats. My first run, I basically lost towers 10-20 turns in before I could do anything because I would just get wrecked stats-wise. I would basically lose the first 4-5 matches of every league just tryring to play catchup with trainings and scrims. RN in my current run I'm something like 25W-1L and my chars are the ones wrecking.
In the first place the jungle was super heavy, but then I realized that pushing bottom and mid turrets were far more effective. Too much snowball from it.
And for top? Well, a tanky survivor and it'll do. Too far to do anything for the team anyway
Hopefully you haven't picked a rookie who only joins after 3 seasons. (I did pick one and was quite regrettable, since i wanted a training mule)
Well I think there are different stats to try.
Maybe focus on only 4 players and mules for 2 seasons and then buy a crazy one on the third, or focus only on your team and take a rookie or cheap player only if one of your players trait is unsatisfying...
Games are muuuuch longer than I expected, but there are definitely room for improvement or tests from one game to another