Esports Godfather

Esports Godfather

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KGT Squire May 30, 2024 @ 8:28am
MECHANICS & BUGS issues
I really love the game, I will do a review shortly after this, but these are some issues I am having, in order of significance. (MECHANICS & BUGS)

MECHANICS
- 1. You should be able to tell your JG how you want them to path in the game, ESPECIALLY at the beginning. It feels so ♥♥♥♥♥♥♥♥ when the game starts and before you can even play a single card the enemy is 5 man ganking your bot lane or top lane and there is nothing you could have done because your jg paths in a way you don't want.
- 2. I noticed that simply not using all your energy/mana whatever the resource to play cards, each deployment phase is really strong. You just hover around 6 - 10 mana and use cards when you need to, but the AI basically always blows their 8 mana load in their turns. It seems odd, it feels like I am cheating or it is unintended.
- 3. I think making it so you can choose how your laners play and your JG will path every approx. 10 turns or something would be good. You just get to draw how they move for JG or at least you can say go from Bot to Mid to Top etc.
- 4. I have played the same heroes almost 30 games in a row and the AI still won't ban any of my heroes I play, it seems like its just purely random. Also, the AI doesn't even pick their heroes they are good at, nor do they pick any combos. Please make the AI not as stupid.


BUGS
- 1. I am getting lots of text bugs where it says stuff like <insert attribute> or something like that instead of some icon, also sometimes there is no text at all in the dialogue screen.
- 2. One time I won a game, even though I lost the final fight. This makes no sense to me. I think it is a game breaking bug.
- 3. Sometimes enemy heroes die or my heroes die even though they didn't die during a fight, and there was no card activation or ability.

I LOVE THIS GAME: Please add PVP
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Showing 1-7 of 7 comments
Horrible Marksman May 30, 2024 @ 2:33pm 
Just a comment on the first point regarding jungle pathing. When you start a game there is an option that activates the ability to choose top or bottom jungle start.
Last edited by Horrible Marksman; May 30, 2024 @ 2:36pm
Kit Fulvas May 30, 2024 @ 2:59pm 
Originally posted by Horrible Marksman:
Just a comment on the first point regarding jungle pathing. When you start a game there is an option that activates the ability to choose top or bottom jungle start.
This^ (plus for laners you can give them recall HP percent as a option when creating a team too, even choosing to modifiy it mid match).

Also what difficulty are you playing? I noticed the AI holding onto its mana when it has some initates to poke you at the worst time in Hell mode. They always ban some really strong pushers or pick counters to my heros. "Oh your playing a bunch of multi-hit characters? Ok heres the Bird Girl that makes you take more damage everytime you move", "Oh you rocking shield support? Heres some AoE spammers", ect.

I will point out Presence % seems a bit funky. I had a 10% chance to target backrow hit 3 times in a row w/o any special targeting heros like Low HP pirate girl, or anything.
Panthaz89 May 30, 2024 @ 3:09pm 
The AI definitely saves points in the higher leagues more often of course you want a big turn right before an objective comes up or before the AI hits 8 so you can hit them first or have big shields up beforehand. One of the first things you learn at the start is that its not great to blow all your points away every hand especially if you are trying to hit a combo or keep something important in hand. Looking at suppression I wonder how it could go with something like heros that hit everyone the map could probably get some stupid farming efficiency out of that.
Last edited by Panthaz89; May 30, 2024 @ 3:12pm
Axariel May 30, 2024 @ 3:12pm 
Somebody already made a point about jungle pathing. For everything else mechanics-wise, play on hell mode. At the beginning of the game it should address your concerns, even moreso if you have a limited hero pool.
Deworx May 30, 2024 @ 3:47pm 
Originally posted by Kit Fulvas:
Also what difficulty are you playing? I noticed the AI holding onto its mana when it has some initates to poke you at the worst time in Hell mode. They always ban some really strong pushers or pick counters to my heros. "Oh your playing a bunch of multi-hit characters? Ok heres the Bird Girl that makes you take more damage everytime you move", "Oh you rocking shield support? Heres some AoE spammers", ect.

I will point out Presence % seems a bit funky. I had a 10% chance to target backrow hit 3 times in a row w/o any special targeting heros like Low HP pirate girl, or anything.

I keep getting my Bart banned on hell mode.. like for over a whole season i wasn't able to play Bart.. even tho i maxed out a 2nd hero there.

Also.. i had a situation where i missed 3 times in a row (on field) at 98% hit rate xD
Kit Fulvas May 30, 2024 @ 4:06pm 
Originally posted by Deworx:
I keep getting my Bart banned on hell mode.. like for over a whole season i wasn't able to play Bart.. even tho i maxed out a 2nd hero there.

Also.. i had a situation where i missed 3 times in a row (on field) at 98% hit rate xD
Bart gets banned alot in my game too :p (Which is wierd cause my modifiers are all +tower HP...like my bot lane is tower HP 62!)...but....he *IS* a really strong Pusher.
Nagasaki Soyo May 30, 2024 @ 7:15pm 
For more aggressive players, maintaining their energy between 6-10 points seems both meaningless and impossible. I think the key lies in the cards in your hand and when you can use them to achieve the maximum profit.
Most players believe that AI is not smart enough. Developers stated in an update plan released on May 24th that they are committed to making AI smarter. We expect to receive updates in this area in August.
Unfortunately, regarding the PVP mode, the developers stated in a live broadcast a few days ago that they do not intend to create the PVP mode due to cost and balance issues. Although the remaining funds in their hands can still support them to continuously update this game for six months, they have not yet recovered the cost.
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Date Posted: May 30, 2024 @ 8:28am
Posts: 7