Monster Hunter Stories 2: Wings of Ruin

Monster Hunter Stories 2: Wings of Ruin

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Zelgabunny Jul 18, 2021 @ 12:02pm
Possible to change monsties preferred attack type?
This may get confusing so I'll try to be specific. I know its generally a good idea to have 2 of each attack type, power, speed and technical. But if we use the Rite of Channeling to replace all speed genes on a Tigrex for example to power and technical instead, will it reliably use those new types instead, and only speed rarely maybe?

I'm having a tough time finding a technical monstie to use, but since we can change elements on them, I wonder if the same can be done with their main attack type too. Then I could just make a party of generally strong monties with high hp/att/def and not worry about their type as much when making the team, and just use the Rite to let them focus on power/speed/technical as I like.

For example, a team of all black diablos, 2 with all power genes, 2 with all speed genes, and 2 with all technical genes with corresponding abilities. Or is it better to focus on their element more so they still get element advantage regardless of what attack type they go with?
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Showing 1-15 of 19 comments
XCh Jul 18, 2021 @ 12:06pm 
Hm, dunno but I'll give it a try replacing all the tech genes by speed genes on my Paolumu.
Hassel Jul 18, 2021 @ 12:11pm 
your monstie attacks will still be quite random but when they are using their skill they do not cost any kinship, i have a thunderlord that can counter any move but sometimes aslong as i have the kinship needed to make sure the correct move is used

sometimes going for pure power can backfire when you need to swap to a speed or tech to get the HtH counter and they select something else insted (bad rng and have happend to me) and you dont have any kinship needed to correct them (use them in alot of battles to get 30 starting kinship to counter the bad rng chance there :) )

so i prefer to have monsties that can counter any type, also in co-op you are limited to 3 monsties each and most of time times 1 of those slots are taken by a cuga due to the stealth ability or a screamer
Jynn Jul 18, 2021 @ 12:12pm 
you can change their attacks, so like if you replace a fire power gene with a water technical gene, you will have a water technical attack you can command them to do, and that they will do on their own

however, do keep in mind this does not change their attack / power elements. They are still going to be weak to the specific element they are weak against, so i dunno if it'd be a good idea to have all of one kind of monster on your team, simply because if you face a monster that's strong in the element they are weak in, then your team is severely disadvantaged

i tend to focus on element bingos, and then put in useful attack types. my kulu from the beginning of the game can do power and technical attacks, has healing abilities for the team, and can do dragon moves. he's pretty beastly and my favorite haha
Dralek Jul 18, 2021 @ 12:12pm 
I don't think this was a thing in the original so I wouldn't be surprised if it isn't a thing here. I'd be all for replacing a monstie's preferred attack.

Though some monsties seem to have less preference; Palamute has more RNG and I've seen them use only slightly more Speed than the other attack types.
!?! Jul 18, 2021 @ 12:13pm 
Nope, they'll still always want to do their base attack type.
Hassel Jul 18, 2021 @ 12:15pm 
Originally posted by !?!:
Nope, they'll still always want to do their base attack type.

thats note true, i have had my thunderlord use normal speed attack ALOT and it is a power type
Ember Jul 18, 2021 @ 12:32pm 
Originally posted by Hassel:
Originally posted by !?!:
Nope, they'll still always want to do their base attack type.

thats note true, i have had my thunderlord use normal speed attack ALOT and it is a power type
Can confirm, had my kirin do tech attacks multiple times. Don't even have tech genes on him either.
Last edited by Ember; Jul 18, 2021 @ 12:32pm
!?! Jul 18, 2021 @ 12:35pm 
Originally posted by Hassel:
Originally posted by !?!:
Nope, they'll still always want to do their base attack type.

thats note true, i have had my thunderlord use normal speed attack ALOT and it is a power type
First attack when switching in?
Ember Jul 18, 2021 @ 12:36pm 
Originally posted by !?!:
Originally posted by Hassel:

thats note true, i have had my thunderlord use normal speed attack ALOT and it is a power type
First attack when switching in?
Well, you said ALWAYS. They will most likely do it when switching in, yeah.

But definitely not guaranteed afterwards.
Hassel Jul 18, 2021 @ 12:37pm 
Originally posted by !?!:
Originally posted by Hassel:

thats note true, i have had my thunderlord use normal speed attack ALOT and it is a power type
First attack when switching in?
yep, rare but have happend a few times to me
XCh Jul 18, 2021 @ 12:50pm 
Originally posted by XCh:
Hm, dunno but I'll give it a try replacing all the tech genes by speed genes on my Paolumu.
So... of course all of its skill attacks were speed but it turns out the genes do not affect the normal attack as much as I expected, if at all. Out of 20 normal attacks on a variety of monsters, the 100% speed genes Paolumu did 14 tech attacks, 5 speed attacks and 1 power attack. Its first attack when starting the encounter was not always a tech attack. It's obviously a small sample but it seems obvious that monsties are pretty much locked to their base types. Unless if the fact that it is a level 40 paolumu which leveled up with its tech genes in place somehow influenced the odds. I would like for a such a system to be in place, but I doubt it tbh.
Zelgabunny Jul 18, 2021 @ 12:53pm 
Thanks for the test and everyone's information. Too bad games with such complex systems like this don't have a bit more insight readily available in-game.
Dex Jul 18, 2021 @ 12:59pm 
i swear, my nargacuga uses everything BUT his default attack type when i start a battle. so annoying
Cyiel Jul 18, 2021 @ 2:18pm 
If they wanted to let us change the prefered attack they would have changed the "icon" of the prefered attack when we do so. Genes don't impact the "normal prefered attack".

@XCh : 20 attacks is far not enough to have a good idea about the probability. The 5 Speed and 1 Power could just due to variance. With 100 or 1000 we could have a good grasp of the probability of prefered/off normal attacks but it would be tedious. :/
XCh Jul 18, 2021 @ 3:16pm 
Originally posted by Cyiel:
@XCh : 20 attacks is far not enough to have a good idea about the probability. The 5 Speed and 1 Power could just due to variance. With 100 or 1000 we could have a good grasp of the probability of prefered/off normal attacks but it would be tedious. :/
I agree, but I was just looking to answer the OP's question, not find out the exact probabilities for each attack types. Just getting the monstie to do 20 normal attacks took way more time than I expected. This could probably be made way faster using a build with only passive genes, but I don't have enough passive genes of a single type. The Paolumu likes his newfound skills.
Last edited by XCh; Jul 18, 2021 @ 3:22pm
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Date Posted: Jul 18, 2021 @ 12:02pm
Posts: 19