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Ein Übersetzungsproblem melden
His attack pattern was fairly consistent. The first turn he would use meat for some reason, then attack for two turns, then taunt, taunt, taunt, taunt, taunt, taunt... only occasionally breaking pattern for one or two attacks before going back to taunting. That includes not only when monsters burrowed into the ground (I sonic-bomb them out again instantly), but when monsters were trapped, knocked down, aiming attacks at myself or my monster... anything.
But if you are having trouble with collecting certain monsti's just stick to everdens for the rarer ones such as BD or WM as they are 100% in those in the surrounding area saving you alot of time even from rare dens.
I only needed around 3-5 rare dens to get all eggs before I kept finding ones I already had or rainbow rarity for possible gene. Most A.I did for me was stop me using two kinships per battle when using kinship from a level 1 monster to get it out of the way and throw it back in the box to keep track for the achievement
I just said I have all the monsties you can get up to the snow village, and the npcs have been completely fine, sometimes get double attack with their monstie, they sometimes heal me, completely good teamwork from them. The main reason I am doing well though is that I switch out my monsties depending on what enemy I am facing and what their attack type is. You should learn them, it helps :)
Also the Rathian armour gives a skill that increases monster den chances, and if you use paintballs before you defeat them, that makes them go back too lmao
My favorite part is that you're also the only person that FRAPs doesn't work for because Steam is somehow conflicting with it, despite what, millions of people using it with Steam at some point or another?
I don't know what those abbreviations mean. But it is the monsterpedia info I'm having the most trouble collecting because of the NPC shenanigans. Mostly because I need at least one hit from every damage type on every monster part to register it in the monsterpedia. Some parts break really easily, and the NPCs seem to target those in particular, which stops me getting the requisite 3 hits off on them.
Black diablos and white mono you could always refight the monsters specially with quests that make them appear easier repeatable so easier to cycle through your weapons again to hit each part again but that shouldn't count for your monstipedia it is just so people know before hand which weapon is best to use on which part, far as I know using each weapon type on each body part doesn't count towards anything so no need to worry about it.
It is on the last of the four data blips against each monster. Part data.
I'm working under the assumption that it is necessary for completion as the subquest to complete 50% of the monsterpedia is reading 43 despite my having 109 / 128 of the monsters, suggesting that merely having seen them isn't sufficient. That I need additional information on the monsters I've fought.
It'll be a bit late for that. I hate being rushed through the main quest. It effectively kills the plot from the game. But there is no other way to go about it, as trying to play normally alongside these arseholes is draining my will to carry on.
She just wants to know how many different ones you seen/fought that are catchable far as I know
Can you imagine the pain of refighting monsters just for that one bow hit on a certain part? capcom may be crown size cruel but not weapon cruel. Heck some of my first island monsters in the book I only attacked with the sword yet it counts.
Lemme just recheck the numbers...
I've now seen 112 / 128 monsters, and the quest info for Monsterpedia 50% shows "45/50". 112 is definitely a lot more than 45% of the monsterpedia... SO.... either it is hiding a lot of monsters without even showing question-marks for them... OR I'm missing a lot of information on those monsters I've already seen.
Yes. Because that is what I've been doing for most monsters so far, excluding a few I couldn't find anywhere (like Seltas). The game records which ones I've tried, so it is obviously meant to be filled in.
Some monsters are locked behind post-game this is why and some monsters appear in previous areas later into the story you are
Also if you fight a boss you still need to fight its normal version to count in the book as quest/boss varients count as their own post
Again the weapon count on each part is not needed for the monstipedia as far as i know and I am in post-game and the womans 2nd quest done just before post-game because some only appear in the final area while some are locked behind co-op only.
I will even ask my friend who has not bothered with weapon hits on each part but has pretty much 100% the monsterpedia
Again why would the quest count it was 46/50 if you needed monster parts 100% hit with each weapon type? it makes no sense at all to count it like that
I wish you luck with the rest of the game and the monsterpedia but I myself have nothing else to really put here so best of luck to you.
I know that. It is kinda obvious because when I fight the regular version, the healthbar is still invisible the first turn and all the damage type markers are reset.
Well, I'm still trying in case it makes any difference. Seems odd that it would bother recording that information and showing it if it weren't necessary.
This number is useless. No, for real. I don't even know what it shows. The number of unique monsters in the game? Could be.
It is 100% not an indicator for your monsterpedia completion. Just check it for yourself. From your first page, go left. What number has the last entry during story? 217.
Those side missions marked as (hard) with unique monster names count, so my guess is, that HR also counts towards completion, which means you have to fight aaaallll monster again in HR later. But the HR tab isn't there until you reach HR.
Don't bother with mapping all weapons. It's not needed. My numbers matches yours almost and I didn't bother with it.