DRAGON BALL: THE BREAKERS

DRAGON BALL: THE BREAKERS

View Stats:
Charming Pose vs Krillin's Shoe vs Go-Go Gum
Anyone have any thoughts on which of these are better or worse than each other?
< >
Showing 1-8 of 8 comments
Kashra Fall Nov 12, 2022 @ 3:11pm 
Go-go gum is the worse krillin's shoe, longer CD, but faster projectile time. Charming pose is the better solar flare, but longer CDR. Krillin's shoe is the tactical shoe that everyone loves.
Mystic Gremblin Nov 12, 2022 @ 3:12pm 
They all have their positives; Go-Go Gum and Krillin's Shoe activate just about as quickly as each other and Go-Go Gum goes a little faster, but Krillin's Shoe has only a 30 second cooldown while Go-Go Gum has 1 minute; Krillin's Shoe has a longer recovery time as well, though, so a miss is real not good; Charming Pose activates incredibly quickly (Can still be knocked out of it, but it's harder) with surprisingly good range but also has a 60 second cooldown with a decent recovery, but of course you can't hit a raider that is really far away with it, in the case of trying to stop an evolution like what you can do with GGG and KS, particularly against Buu unless you're already real close.
Archmage MC Nov 12, 2022 @ 3:34pm 
GGG has more range than Krillain's shoe so thats also another thing.
Dr.Moi ඞ Nov 12, 2022 @ 4:03pm 
Originally posted by Archmage MC:
GGG has more range than Krillain's shoe so thats also another thing.

no i've tested this, they have the same amount of range
Eevee Boy Ben Nov 12, 2022 @ 5:15pm 
The shoe is the most annoying to me tbh.
The gum I've yet to experience on the Raider side
Pose often doesn't last long for me personally so I take that hit just fine.
DarkPoolz Nov 12, 2022 @ 5:35pm 
Someone was in the middle of testing all kind of skills on Reddit. The numbers I got was Krillin's Shoe 120 meters while Go Go Gum is only 60 meters. Go Go Gun does come out faster and have less travel time than Krillin's Shoe, so you might hit your targets more than the shoe at closer range. I have seen other people mention different properties too besides the usual cooldown time and effective range. The stun for Go Go Gum is like longer. I know I have made Raiders eat stanky shoe more than 100 meters away, especially sniping on a hill overlooking STM.

Krillin's Shoe disables lockon for a short duration while Go Go Gum has the same property as the Raider. Ranged attacks like super attacks don't cancel Go Go Gum like it does for Krillin's Shoe. You need melee attacks to cancel Go Go Gum.

It seems Krillin's Shoe is better at annoying Raider at the STM or anything requiring interaction like finishing survivors. Go Go Gum is basically better for all other situations but has a longer cooldown.
Last edited by DarkPoolz; Nov 12, 2022 @ 5:38pm
Battlefoxx Nov 13, 2022 @ 2:25am 
Go Go Gum also has the benefit of not locking you in place for what feels like minutes. Stinky Shoe makes you stand a few seconds on hit or miss, Go Go Gum at most locks you for a second as Survivor.
Small difference, but if you whiff the shoe, you WILL eat Ki Blasts for it, while Go Go Gum is a bit safer.

For a bit of a comparison of the three (four if you wanna count Solar Flare):
- Solar Flare: Safe, Short CD, Disable Lock On, Easiest to counter (turn away), longest start-up.
- Charming Pose: Unsafe, Long CD, occasionally hits AFTER you get hit.
- Stinky (Krilin Shoe): Unsafe, Short CD, Disables Lock On, longest Range.
- Go Go Gum: Safe, Long CD, high Range.

Safe and Unsafe only apply if you miss the attack. Trust me, if you miss Krilin's Shoe, you WILL eat Ki Blasts.
Last edited by Battlefoxx; Nov 13, 2022 @ 2:32am
DarkPoolz Nov 13, 2022 @ 12:55pm 
Originally posted by Battlefoxx:
Go Go Gum also has the benefit of not locking you in place for what feels like minutes. Stinky Shoe makes you stand a few seconds on hit or miss, Go Go Gum at most locks you for a second as Survivor.
Small difference, but if you whiff the shoe, you WILL eat Ki Blasts for it, while Go Go Gum is a bit safer.

For a bit of a comparison of the three (four if you wanna count Solar Flare):
- Solar Flare: Safe, Short CD, Disable Lock On, Easiest to counter (turn away), longest start-up.
- Charming Pose: Unsafe, Long CD, occasionally hits AFTER you get hit.
- Stinky (Krilin Shoe): Unsafe, Short CD, Disables Lock On, longest Range.
- Go Go Gum: Safe, Long CD, high Range.

Safe and Unsafe only apply if you miss the attack. Trust me, if you miss Krilin's Shoe, you WILL eat Ki Blasts.

Yup. Just had a game missing my Krillin's Shoe probably costed me my lvl 3 D Change and maybe the game. Just as I didn't think Solar Flare is good for high level play because of the long start up time I'm probably going to give up on Krillin's Shoe now for the long end time. Against experienced Raiders in high speed combat you can't afford to use skills with so much start or end time. Raiders love to spam Ki blasts and super attacks since they low costs. Definitely going to replace Krillin's Shoe with Go Go Gum if I manage to pull it. I'm just going to use Wall of Defense instead since it activates fast, can have clutch applications, and beneficial in high speed combat. You can even completely block super attacks, including the AoE attacks Raiders like to cheeze the high D Change survivors.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Nov 12, 2022 @ 2:28pm
Posts: 8