DRAGON BALL: THE BREAKERS

DRAGON BALL: THE BREAKERS

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Jazz Monkey Nov 12, 2022 @ 12:15pm
Vegita's pod meta. "still a thing?"
i know vegita's pod was nerfed to hell and its deemed "not useful" but i beg to differ.
it only takes about 8-9 secs to hit the ground "i counted" and there's a simple solution, you simply call it 8-9 seconds before the raider gets to close to you.
id say when the raider is about 250m at the very least is safe to call it and more in open area's.
tell me what you guys think.
P.s its so handy it's one of few things i don't have to use B-bike.
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Showing 1-15 of 17 comments
Jazz Monkey Nov 12, 2022 @ 12:17pm 
im aware in some situations the raiders long range attacks prohibit this but with enough time you can still escape.
Amaze Nov 12, 2022 @ 12:30pm 
I still use it. Even if he uses ranged attacks, the game is jank enough that you'll probably get away if you're already inside the pod when they connect. Only way to get ♥♥♥♥♥♥ while using it is if he goes for melee right before the pod leaves. I use it for transportation though. Like I just placed an area key, I call it, and go to another area
Noxart Nov 12, 2022 @ 12:31pm 
Between the distinct sounds that can be easily heard, the location of where it's landing being visible and taking 8-9 seconds to land, the survivor is gonna be found and killed before it lands and even if he doesn't, the raider can still destroy it.
Scruxx Nov 12, 2022 @ 12:37pm 
Ya, you can only use it twice per match, but i still use it. First time for area change and second time to revive someone. Good thing about the pod is that you can see where the raider is while you sit in. So you know when he leaves a body and then you can land and revive. Of course still a timing thing as you cannot sit forever in your capsule. As soon as you sit in the capsule youre safe, nothing can kill you.

Its not really an escape tool for fast escapes from the raider, but very handy for other situations.
Last edited by Scruxx; Nov 12, 2022 @ 12:39pm
Wazi Nov 12, 2022 @ 1:51pm 
I still use it every now and then. It has a lot of utility since it basically does the same thing it always has.

Sometimes it's the only way someone gets a rez because the raider is on the opposite side of the map, yet you look over and nobody near the person is trying to rez.
Wazi Nov 12, 2022 @ 1:53pm 
Maybe something to run more often when you're running with your friends to make sure everyone stays safe.
Eevee Boy Ben Nov 12, 2022 @ 5:16pm 
I use it. It works just fine if I pre-emptively call it like you said. Plus it's way more fun than that damn bike. On both sides. Fun for the raider to attempt to destroy and fun for the surv to try and get away.
Jazz Monkey Nov 12, 2022 @ 5:26pm 
Originally posted by Starie Eevee:
I use it. It works just fine if I pre-emptively call it like you said. Plus it's way more fun than that damn bike. On both sides. Fun for the raider to attempt to destroy and fun for the surv to try and get away.
i like the bike its just i don't like it being the be all end all. heck the nimbus is what need a buff the most.
it gives a chance to use your other abilities to escape.
DarkPoolz Nov 12, 2022 @ 5:44pm 
Originally posted by Jazz Monkey:
Originally posted by Starie Eevee:
I use it. It works just fine if I pre-emptively call it like you said. Plus it's way more fun than that damn bike. On both sides. Fun for the raider to attempt to destroy and fun for the surv to try and get away.
i like the bike its just i don't like it being the be all end all. heck the nimbus is what need a buff the most.
it gives a chance to use your other abilities to escape.

Well, the increased cooldown for the bike is notable as I use the bike quite often for a number of situations. I would totally use Nimbus instead of the bike if I can pull the damn thing. I lost track the number of days without Nimbus. Getting more use out of Nimbus in a game than the bike is pretty nice, and Nimbus can fly over stuff unlike the bike.
Last edited by DarkPoolz; Nov 12, 2022 @ 5:44pm
Paladiknight Nov 12, 2022 @ 6:10pm 
If the raider is 250 units away, he's not even threatening your space yet. Not only that, but if you know that he's that distance away it means your allies have vision on him and are close enough to keep the units displayed. It's very easy to walk calmly around while surveying the distance gap in units without wasting a mobility option, especially when considering the cover options any map provides.

There are better tools and escape options, you will get more out of that you don't need to time 8 to 9 seconds out for.

It's not necessarily bad persay, but it's not the best option. It's not, 'meta' What it does allow you to do is go anywhere on the map you would like. However, it's also incredibly visible coming down to the raider if they do decide for whatever reason to stalk you after you've crossed the whole map.

Still needs another small buff or two to push it in the right direction, hopefully without crossing into the territory of how it worked in beta.
Jazz Monkey Nov 12, 2022 @ 6:59pm 
Originally posted by Paladiknight:
If the raider is 250 units away, he's not even threatening your space yet. Not only that, but if you know that he's that distance away it means your allies have vision on him and are close enough to keep the units displayed. It's very easy to walk calmly around while surveying the distance gap in units without wasting a mobility option, especially when considering the cover options any map provides.

There are better tools and escape options, you will get more out of that you don't need to time 8 to 9 seconds out for.

It's not necessarily bad persay, but it's not the best option. It's not, 'meta' What it does allow you to do is go anywhere on the map you would like. However, it's also incredibly visible coming down to the raider if they do decide for whatever reason to stalk you after you've crossed the whole map.

Still needs another small buff or two to push it in the right direction, hopefully without crossing into the territory of how it worked in beta.
1.what i mean in the first part is 250m away and approaching with those 8-9 secs are needed this includes the raiders ranged attacks.
2. its why having ki sensing skill is useful, im a more sneak around gather survivor before fighting the raider so the pod helps and the cool down doesn't bother me.
3. its true the raider can see you but only if u stay to long in that spot as stated in 2 i move alot.
4. i like the pod mainly because when i used bulma's bike as an out, that the only out i used when i took it off i found out how without it i cant survive and that's not good.
sorry if that's to long of a response.
maDEMOman Nov 13, 2022 @ 2:09am 
lol no.
Veggies pod sucks so much ass since launch.

6 seconds wind up just to come out. 3 minute cooldown (2 minute 40 now.)

the issue is the start up.
Jazz Monkey Nov 13, 2022 @ 7:10am 
Originally posted by maDEMOman:
lol no.
Veggies pod sucks so much ass since launch.

6 seconds wind up just to come out. 3 minute cool down (2 minute 40 now.)

the issue is the start up.
i only have to wait 1 minute 30 secs at +15 plus the 8-10 'i tested recently" seconds wait so 1 minute 40 secs max in a 20 min match which means i can use it 12 times roughly.
that's if i constantly use it and the raiders not on my butt.
i do agree with the wind up time if it was at-least 3-6 at most it would be balanced.
Last edited by Jazz Monkey; Nov 13, 2022 @ 7:12am
Jazz Monkey Nov 13, 2022 @ 7:19am 
Originally posted by Jazz Monkey:
Originally posted by maDEMOman:
lol no.
Veggies pod sucks so much ass since launch.

6 seconds wind up just to come out. 3 minute cool down (2 minute 40 now.)

the issue is the start up.
i only have to wait 1 minute 30 secs at +15 plus the 8-10 'i tested recently" seconds wait so 1 minute 40 secs max in a 20 min match which means i can use it 12 times roughly.
that's if i constantly use it and the raiders not on my butt.
i do agree with the wind up time if it was at-least 3-6 at most it would be balanced.
P.S i feel people think its crap because its not bulma's bike to give a guaranteed out, to fix that just simply call it when a raiders at a certain distance "ki sensing" this includes long range attacks.
Battlefoxx Nov 13, 2022 @ 8:23am 
Saiyan Pod is a really good last resort if nothing else - or if you want to give a team mate a lift. Helps a LOT early game if you're struggling to get enough DC as well to escape, and lategame when the STM is there, it's a pretty hefty knockback.
It has its uses. You just gotta make 'em count.
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Date Posted: Nov 12, 2022 @ 12:15pm
Posts: 17