DRAGON BALL: THE BREAKERS

DRAGON BALL: THE BREAKERS

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Why are raiders able to down a survior after being revived
There needs to be a 5 second immuntiy when getting up seen so many games where a riader camps 1-2 people stays around in area and farms off revivves

they woudn't be able to farm if their was an immunit for at least the one beign resurected

like id rather use die in 1 down then to 2-3 down when where instant down when getting up

Three years and this game hasn;t even fixed it's normal issues youd thin ktheyd fix then the nerve to release DLC months after months but no fixes
no talks to the community

THIS IS why i don't support bandai and pissed people even bought sparking zero
This company is worse then EA OR UBI but gets a pass because they hold peoples beloved anime/manga properties.

I usally never wish bad but my god the day bandai stops being a comapny is the day id be a happier person.

ALSO a controller player can spam across the map don't see you but its controller aim assist locks on to you you also don't have enough time to react when getting spammed with ki blast due to it being so dam clunky

3 years I take breaks hoping this came changed or took notes
No nothing.... JUST more DLC
and I feel like its because people are giving them money
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Showing 1-12 of 12 comments
Lexe Dec 1, 2024 @ 1:56am 
if a raider is camping just let the survivor die, you'll lose a survivor but he's going to lose time. Lose-lose.

What you want is a win-lose situation. Survivor win time and lose nothing in exchange because the survivor can escape with immunity. Do you think it's fair ?
Sandra Crimson Dec 1, 2024 @ 2:48am 
Sometimes survivors NEED to die so if a raider is camping their bleed out bodies ... LET THE RAIDER DO IT so that way you won't be the one to bleed out.
XJ9 Dec 1, 2024 @ 3:03pm 
Tbh I think this just encourages people to run dragon clan healing, where they get their shield back upon being revived.
Sandra Crimson Dec 1, 2024 @ 3:23pm 
Originally posted by XJ9:
Tbh I think this just encourages people to run dragon clan healing, where they get their shield back upon being revived.

I got that maxed out but ...not many players run it to well help out... I have been running it ... I'm a bit annoyed of the long cool down.
maDEMOman Dec 1, 2024 @ 3:36pm 
Originally posted by Lexe:
if a raider is camping just let the survivor die, you'll lose a survivor but he's going to lose time. Lose-lose.

What you want is a win-lose situation. Survivor win time and lose nothing in exchange because the survivor can escape with immunity. Do you think it's fair ?
Energy Field Instant Transmission is knocking here.
Bargs Dec 1, 2024 @ 6:01pm 
Originally posted by tftrevor813:
Originally posted by XJ9:
Tbh I think this just encourages people to run dragon clan healing, where they get their shield back upon being revived.

I got that maxed out but ...not many players run it to well help out... I have been running it ... I'm a bit annoyed of the long cool down.
that would be "let me heal you" the active skill, "dragon clan healing" is the passive that heals barrier upon revive which also comes with Dende
Last edited by Bargs; Dec 1, 2024 @ 6:01pm
EChamp Dec 1, 2024 @ 6:26pm 
The game tells you straight up that you need to consider leaving teammates for dead. If a Raider chooses to body camp, you want to use that time to freely collect things in other zones. Sometimes that one minute a Raider wastes hanging around one spot can cost them the match
Sandra Crimson Dec 2, 2024 @ 2:57am 
Originally posted by EChamp:
The game tells you straight up that you need to consider leaving teammates for dead. If a Raider chooses to body camp, you want to use that time to freely collect things in other zones. Sometimes that one minute a Raider wastes hanging around one spot can cost them the match

I've learned to accept that raiders will body camp which in turn waste time for them and you so I "WOULD" like to get my team mates up but it's just like you said you gotta let some of your team mates die.
Originally posted by XJ9:
Tbh I think this just encourages people to run dragon clan healing, where they get their shield back upon being revived.
What does dragon clan healing do?
Sandra Crimson Dec 3, 2024 @ 3:55am 
Originally posted by ?!!?!?*@^!%!)(@!)(:
Originally posted by XJ9:
Tbh I think this just encourages people to run dragon clan healing, where they get their shield back upon being revived.
What does dragon clan healing do?
you revive your ally + their barrier but it has a long cool down. but you need to use let me heal you with it and have dragon clan healing at max to restore you ally's barrier after reviving them.
Last edited by Sandra Crimson; Dec 3, 2024 @ 3:55am
Bargs Dec 3, 2024 @ 11:48am 
Originally posted by tftrevor813:
Originally posted by ?!!?!?*@^!%!)(@!)(:
What does dragon clan healing do?
you revive your ally + their barrier but it has a long cool down. but you need to use let me heal you with it and have dragon clan healing at max to restore you ally's barrier after reviving them.
You can just play Dende & have both the active & passive equipped if you want
Dragon Clan healing only takes 1000 spirit to master the passive to use it with any skin
You don't really need both but it can help (the passive being more helpful, obviously)
Buzzsaw Dec 3, 2024 @ 10:15pm 
Originally posted by tftrevor813:
Originally posted by ?!!?!?*@^!%!)(@!)(:
What does dragon clan healing do?
you revive your ally + their barrier but it has a long cool down. but you need to use let me heal you with it and have dragon clan healing at max to restore you ally's barrier after reviving them.

IIRC, Dragon clan healing, the passive, has no cooldown and applies to any form of reviving done to another player (so not counting using senzu beans on yourself). I've revived two people back to back using a senzu bean + Let me Heal You combo, and they both had their barriers restored. Upgrading the passive skill has NO EFFECT other then letting you use it without playing as Dende.

Let me Heal You, the active skill, does not restore barriers by default, although you rarely notice it because people seldom run it without Dragon clan healing. Like almost all active skills, it has a slight cooldown reduction when upgraded, and eventually gives you the ability to use it without the related character, but no other bonuses.
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