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I think the level 1 should stay the same since once you level it up it only takes 2 victims but I could also see Cell as being the most balanced atm.
Considering how luck is against you and how much better Survivors overall are getting, it's getting to be pretty frequent that Cell is having a harder time even hitting lv3. I'm even talking about myself.
Yes, if you're lucky, you can soak up all the civilians you need to, but even at +20, that's still 7 Civilians that need to be bundled up in a single place for for to suck. Cell's map doesn't have that.
Buu and Frieza Maps? Maybe, but he also doesn't start in those areas at all. Wanna know who else only needs 7 Civilians to get to lv3? Buu. Instead of 2 and 5 for Cell, it's 4 and 3 for Buu.
The 'unlucky' games are getting more prevalent with each day the survivors get better. The only instance in which you're doing great as Cell is if you have a Lucky start and the Survivors have an Unlucky start, but considering they have 7 sets of hands and you have to spend 20 seconds minimum not hunting them (because you're eating civis and evolving), things can spiral out of control real fast.
Survivors are getting much better at simply just surviving. Rolling is extremely strong. Grapple Device is by far the best skill in the game, and people are starting to realize just how strong Bulma's Bike is and are taking advantage of it fully.
Personally. I don't want to queue up a game as Raider and 'hope' I get lucky with spawns. I'd rather spawn in as Lv1 Frieza or Spopavich and go to where I know survivors have spawned and start hunting immediately. If I down one? Good ♥♥♥♥. Two? I just hit lv2. Any more then that and it's an easy game for me.
It's only Cell that has this problem.
The way the game intends you to play Raider (Hunt Civis to level up so you can then hunt Survivors) isn't the way Raider is actually played. Many good Raiders don't bother with Civis unless it's the final drop they need to level up. Many hunt down Survivors and Cell is getting worse by the day.
Buu and Cell take the same amount of Civilians to evolve to lv3. So if Buu is getting stuck at Lv2, do you genuinely think Cell is going to stand a chance? At least Buu has AoE damage. Cell has ♥♥♥♥.
I'm not saying this will fix things and this is a strategy any raider can use but that's how I start my Cell games out and I outlevel then hunt for survivors. Level 3 cell with the multihit special is no joke.
Edit: forgot to add at least always carry one dragonball on you at all times and to pick it back up if you happen to drop it. This prevents them from going special beam cannon mode on your behind and forces them to engage you if they want it so badly or if it's their only chance.
It's not about 'feeling' shame to hunt for civilians. It's the fact that it's, by all accounts, better to hunt for Survivors. While you're hunting down those 7 civilians you need, you have 7 survivors collecting keys, balls, and dragon change power, which they can get from saving civilians.
And while I'm aware the City CAN have a lot of civilians, usually 3 people spawn directly in the city. So it's cleared out by the time you get there. It's all of matter of 'having a lucky start' as Cell. Why rely on luck as a Lv1 AND a Lv2 Cell when a lv1 Frieza or Spopavich can just fly over and start killing Survivors immediately?
Same amount, but harder time finding those survivors. Frieza has no ki sense. Buu doesn't get it until evo 3. Which means cell has a way of finding survivors that can't be countered as early as a minute into the game. He can find survivors the easiest - but is the weakest in a fight. That's by design.
So Cell doesn't need a buff nor a nerf, it's coming from a main Cell, while I'll be biased to seeing Cell getting some buffs if I put that aside he is not weak, I don't know his winrate and winrate against a full random team but when we occasionnaly do decide to break the team and go solo raider we are having a better winrate than our friends (sadly my friend who own the game is the second main Cell so we have less match but a Cell at +100), they do believe that Cell is weak because they main Buu and Frieza (they have different playstyles after all) but when they watch the stream when we are solo raiding they do find it entertaining, especialy sniping survivors who use a bike wich is a miracle since I would prefer to use a mouse rather than the switch controller.
Maybe what we really need is nerf survivors because when playing as premades we rarely lose, 5 premades can pretty much destroy the raider in battle wich mean we tend to kill Frieza and Buu players before they can reach level 3 most of the time, against a Cell player it's a bit more difficult but not impossible.
If i remember right Buu can heal a bit by absorbing people but he is so weak that if we can go in he usualy dead. Ki sense is good and all but with a group of 2 and 3 players working "close" to each other they won't get much work done, aside for spopovitch who can still a bit of energy if we are not careful or at level 0 (unlucky), all of this to say that as premades we are having more trouble killing Cell and winning with Cell requiere you to understand the character, stop for a bit and listen, ki sense allow you to see in the smoke bomb, special beam canon as a very good range and a good AOE.
Lv1 Cell levels off of 2 civilians or 2 Survivors. His strength is how absurdly fast he hits level 2 which gives him a hard advantage over any level 1 Survivor in melee.
Cell hardly loses the level 2 game: Buu has nice supers but neither have extreme range like Full Power Energy Wave. Frieza probably wins out but Buu suffers in extreme long range options and you're completely ignoring that Cell has Ki Detection at level 2 along with an evasive that, yes, doesn't do damage, but lets him rapidly reposition, including towards an objective you need to be at ASAP.
Cell is far from the bottom of the barrel here. His Full Power Energy Blast Volley is the shortest cooldown of any of the Raiders while having extreme range, width, and consistency. That 300 range Kamehameha is excellent for denying objectives way beyond range.
Cell hardly sucks, he's very powerful he's just not the absurdity that is Frieza or the newbie stomper Buu is. He's the "honest" Raider. And he's strong.
Cell just feels extraordinarily easy to stun-lock because you can melee him out of his ki blast without using a survivor skill (because of the start-up frames of Imperfect Cell's kamehameha ki-blast and his supers), which you can't really do to Frieza (ki blast and death ray come out super fast) or Buu (He can gum person then punish the other). I've yet to figure out what works for 2 survivors just chasing you around meleeing at you while the rest start up the time machine, because I can't reliably land damage on them to reduce their D-change. If I afterimage to get space from melee attacks, they just use a stun then to close the distance and resume spamming melee on me.
If anyone has some tips I could sure use them, as it's been very frustrating to be on track with power and downed survivors, but then just get helplessly juggled forever by as little as 2 survivors at the time machine.