GRID

GRID

Topo Sep 12, 2018 @ 5:46pm
Blurry Graphics - Can I do something?
I already love this game, but sometimes my eyes have a hard time with the blurry graphics... Is there any setting option that can help?
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Showing 1-10 of 10 comments
Topo Sep 12, 2018 @ 6:30pm 
Ok - I found the Broski Mod and got rid of the yellow-brownish David Fincher filter. Now I can see things.
necrogoatlord Sep 13, 2018 @ 6:34pm 
Codemasters games from this period benefit a lot from running high resolutions as opposed to antialiasing. If you have any decent GPU from 2015 onward you should be able to run this at 4k with DSR/VSR comfortably.
Topo Sep 14, 2018 @ 2:45pm 
My game looks fantastic now. For me better than Grid 2.
[NEO]Flogged U Oct 7, 2018 @ 2:42pm 
Grid 2 Was a huge Disappointment
Topo Oct 7, 2018 @ 3:18pm 
For me Yes and No. Grid 1 feels much more ambitious, but I like the more arcady handling of Grid 2 a lot.
C:\Users\1\Documents\Codemasters\hardwaresettings
edit it with notepad
<postprocess enabled="true" blur="true" />
paste "false"
postprocess - smothy graphics with yellow color
blur - smoth on moves
neizvestniy3113 Feb 8, 2019 @ 8:08pm 
You can also disable bloom in that same hardware settings notepad file. It looks better without bloom.
OnlyFeds Feb 20, 2019 @ 11:33pm 
my custom hardware settings config to start off

<?xml version="1.0" encoding="UTF-8" ?>
<hardware_settings_config version="39">
<cpu>
<threadStrategy parallelUpdateRender="true" workerMapFile="system/workerMap4Core.xml" forceFeedbackProcessor="3" dvdStorageProcessor="3" dataSetMonitorProcessor="1" renderProcessor="0" updateProcessor="2" fileStreamProcessor="3" />
</cpu>
<audio_card>
<audio mixing="software" reverbs="1" voices="120" creation="auto" />
</audio_card>
<graphics_card>
<resolution width="1920" height="1080" aspect="16:9" fullscreen="true" vsync="0" oldWidth="1920" oldHeight="1080">
<refreshRate rate="144" />
</resolution>
<gamma level="1.0" />
<multisampling option="16xqcsaa">
<back_buffer level="8xqcsaa" />
<colour_target level="8xqcsaa" />
<minimap level="4xmsaa" />
<dynamic_envmap level="2" />
<static_envmap level="2" />
<rear_view_mirror level="2" />
</multisampling>
<textures lod="0" />
</graphics_card>
<graphics_detail level="ultra" />
<wind particles="true" groundcover="true" />
<shadows enabled="true" size="4096" maskQuality="2" />
<headlights headlightQuality="2" />
<particles enabled="true" collisions="true" max="6000" />
<crowd enabled="true" />
<cloth enabled="true" />
<postprocess enabled="false" blur="false" />
<groundcover enabled="true" layers="4" />
<trees visibility="2000" low="180" high="60" lodQuality="2" />
<vehicles characterQuality="4" lodQuality="3" />
<reflections faces="6" size="3072" forceBilinear="false" />
<mirrors enabled="true" forceBilinear="true" width="2048" height="512" />
<skidmarks enabled="true" />
<dynamic_ambient_occ enabled="true" />
<track_reflections enabled="true" />
<physics environmentalDamage="true" vehicleDamage="true" />
<input device_type="auto" />
Hudson 826 Mar 18, 2019 @ 3:19am 
Visit PCGamingWiki, Look for the GRID page. Find the "Disable Bloom & Blur effects" session.
OnlyFeds Oct 26, 2020 @ 8:55pm 

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