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You can refill your Focus with Blue Haemolymph stones.
I am not disputing that Strength gets a very clear head start, but I am suggesting the other builds are viable—if a lot more challenging.
The thing with STR weapon is that they may boost big numbers, but they actually attack excruciatingly slow, lowering their actual DPS considerably. DEX is the other way around. Not sure which one is ultimately better in the end, but eh.
Fast as a dagger, impactful like a greatsword.
and there no point in minmax stats from the start,because there almost no scaling before you get +5 + most weapons have 2-3 stats scale
I had about 250k souls when I got the first mind weapon and everything got slaughtered (even more so then a strength build)
Wel i killed edwyn with the axe and was hitting for like 150 damage
Didn't have the resources to upgrade the greatsword at the time and i dislike farming
I did use it afterwards tough, that weapon is very good
Esp when you get a bit mind later so you can spam the weapon art in a boss fight
unless dex vastly outpaces in damage output or dex weapons haviing great weapon arts it's definitely strength
Allot of fight require a decent amount of jump attacks and having 1 big swing is much better then
I was hoping the starting classes would actually have starter weapons for the stat build path they imply, but they all start with the same weapon and with no guns or spells.
That thing's special wrecks any medium/big size enemies.
There's also a dark spell (similar to spinal chain blade's special) which you can combo after using weapon.
I killed ice dragon in just under 15sec while he's still transitioning to 2nd phase
MIND build is still ♥♥♥♥♥♥ tough
But honestly the fact that there are so few weapons in itself is a problem with builds
It's easy to miss a couple of weapons and if those happens to be the ones you need for your build you're kinda ♥♥♥♥♥♥ until you do find them
Honestly the more i think about it the more i come to a simple conclusion
The starting class should just give you an appropriate weapon so you van always get by even if you miss something
A Re-spec option would also solve a lot, as that would allow you to adapt your build to whatever spells/weapons you do find
- starter lighting to stun-lock enemies ealy-game;
- ice spikes cus they are homing and freezing opponents;
- fire ball cus it creates 4 spinning smaller balls that can hit same target many times;
- dark jet flame, cus it has 5 jets ticking for damage non stop, killing some bosses almost instantly.
All other spells are meh. Maybe if fatality would activate more often, then sure, with a lot of mana it would be viable, cus spending mana consumables to kill every monster will never pay out.
Bombs, guns, counter - all useless for mind / instinct scaling except maybe last gun which shoot big ball, but you unlock it right before final battle.
Dexterty build is weak, using 50-dex whip even with high scaling produced at best 140-180 dmg (upgraded to +7), compared to some str swords or elemental secret daggers which even non upgraded dealt SAME ammount of damage. Sure whip provided decent range to kill from afar, but being required to hit normal enemy 12 times is dumb.
YES, dex weapons faster than STR, but the problem is - mid to late bosses are even faster, so you won't be able to hit more than 2-3 times anyway. Which means it is much better to hit once - twice with 600-1000 str dmg instead of 2-3 times with 200-250 dex dmg.
Going strength or dex works perfectly fine. Just did a quality str/dex build using the scythe and rift of blood. No issues. But yeah, most of the weapons are pretty worthless, ngl. It's pretty much rift of blood, ethereal great sword and severence scythe. Literally why use anything else aside to meme?