The Last Faith

The Last Faith

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Big M Nov 15, 2023 @ 1:25pm
how is the marksma class
there is no gameplay footage sadly
Originally posted by dustin1280:
The classes in this game are basically "starting packages" they start with a certain stat spread and usually some starting gear. However ANY class can use ANY weapon and ANY spell they want as they find them in the game (the limitation being the stat requirement, and that only reduces maximum potential damage with said item).

While ammo does seem to drop a lot, you are going to need to use your melee weapons fairly often (especially on bosses).

So I would almost recommend going with a dex or strength build and specing for ranged weapons as you get stronger in the game. So far, in my VERY early amount of playtime (around 4 hours) Rogue might be the easiest "starting package."

In terms of ease of use starting out I feel like the rogue is the easiest. But mid-late game your starting class won't matter anymore.
Rogue > Warrior > Marksman > Mage

Unless of course you are very familiar with dark souls games and are aware starting as a marskman (because of limited ammo) is going to prove to be a harder initial difficulty then starting as a Warrior or Rogue...
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dustin1280 Nov 15, 2023 @ 1:48pm 
The classes in this game are basically "starting packages" they start with a certain stat spread and usually some starting gear. However ANY class can use ANY weapon and ANY spell they want as they find them in the game (the limitation being the stat requirement, and that only reduces maximum potential damage with said item).

While ammo does seem to drop a lot, you are going to need to use your melee weapons fairly often (especially on bosses).

So I would almost recommend going with a dex or strength build and specing for ranged weapons as you get stronger in the game. So far, in my VERY early amount of playtime (around 4 hours) Rogue might be the easiest "starting package."

In terms of ease of use starting out I feel like the rogue is the easiest. But mid-late game your starting class won't matter anymore.
Rogue > Warrior > Marksman > Mage

Unless of course you are very familiar with dark souls games and are aware starting as a marskman (because of limited ammo) is going to prove to be a harder initial difficulty then starting as a Warrior or Rogue...
Last edited by dustin1280; Nov 15, 2023 @ 1:59pm
Big M Nov 15, 2023 @ 3:11pm 
Originally posted by dustin1280:
The classes in this game are basically "starting packages" they start with a certain stat spread and usually some starting gear. However ANY class can use ANY weapon and ANY spell they want as they find them in the game (the limitation being the stat requirement, and that only reduces maximum potential damage with said item).

While ammo does seem to drop a lot, you are going to need to use your melee weapons fairly often (especially on bosses).

So I would almost recommend going with a dex or strength build and specing for ranged weapons as you get stronger in the game. So far, in my VERY early amount of playtime (around 4 hours) Rogue might be the easiest "starting package."

In terms of ease of use starting out I feel like the rogue is the easiest. But mid-late game your starting class won't matter anymore.
Rogue > Warrior > Marksman > Mage

Unless of course you are very familiar with dark souls games and are aware starting as a marskman (because of limited ammo) is going to prove to be a harder initial difficulty then starting as a Warrior or Rogue...
thx brother
Toshio Nov 15, 2023 @ 3:20pm 
I played as a marksman for 2 hour now (maxing gun stats). Just annihilate 2-nd and 3-d bosses. Hardest part was first boss - just cos you do not have gun, skills, or anything else but starting sword. Overall - i think for now - it is best in the game - you got ability to plunge enemies with magic - they can drop mana regen items and bullets, then shoot them, and get mana and bullets back - and go in this cycle for ever. Only problem in general - shot enemies, that are lower than your aim point - but they are low hp. On lvl 20, before any upgrade of gun - it did like 120 dmg per bullet - 1200 in total and i got like 80*40 of dmg from lighting. So when bell gargules were down, i was left with some mana and 2-3 bullets.
Last edited by Toshio; Nov 15, 2023 @ 3:20pm
Major_Rip-Off Nov 16, 2023 @ 1:46pm 
Why do all the classes start with the same starting weapon? That is lazy game design tbh
At least give each class their own low scaling starting weapon, like in every other metroidvania/soulslike
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Date Posted: Nov 15, 2023 @ 1:25pm
Posts: 4