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I really enjoy playing the game - it's been almost non-stop since I bought it a few days ago, but sometimes, excessive, unnecessary grinding is a game-breaker. I know it's in EA and these mechanics: injury, flu and radiation, was just recently introduced, but Devs, maybe they need some tweaking? Where's the gain and/or satisfaction if you have to keep starting from scratch with some part of the game that greatly affects game-play and seems very unforgiving?
Thanks for listening.
And if the Devs read this thread, I am really loving this game. I can't seem to stop playing it!!!! Thank You! And I hope you keep developing it. I can't wait XD
Think the latest update changed the thyme issue. Was at 99 toxicity and spent 3 days clearing grass and bugs around the elms with nothing to show. Game gets updated and now i am nearly neck deep in the stuff!
Sounds like life. Maybe the dev went for a simulation vibe.
It'd be nice if maybe the box representing your hand flashed before your tool broke or something, as it's hard for me when I get going to remember to keep the tools repaired. I'm still not accustomed to the injury update, I always just ran my tools until they broke before.
The colored area behind the picture of the tool goes down and turns ?red - ?red/brown when the tool is almost worn out.
Yes, but as was stated, the little tool window is in the bottom right of the screen and sometimes difficult to notice. Perhaps the Dev would consider a feature that allows for customizing the UI.