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Vehicles DLC - Players who don't own the DLC can see the vehicles but won't be able to buy or drive them.
Mission DLC (like the Airfield or Stadium Expansion) - Players who don't own the DLC aren't able to start the included jobs, but are able to assist the host of the game.
Map DLC (like the Spaceport Expansion) - Players who don't own the DLC won't be able to join the host’s game.
You should allow joined players to drive them, as it limits people playing together.
So they would get the DLC for free?
?
No, I meant they can just drive them when they join others who own the DLC
This will provide a fairly easy way for hackers to steal the content as they gain immediate access to them.
This way is much safer because all they are downloading is a model only with no functionality.
This will 100% not limit people playing together in the slightest bit as you claim, as you don't "need" to drive DLC content to play the Game with someone...
It is common practice in other titles to allow people to use DLC content in multiplayer settings while limiting it in a REASONABLE way, such as restricting their ability to buy or access it outside of the hosted session.
Examples : Payday 2, Civilization VI, Stellaris, and Helldivers 2, even Construction Simulator 2015 (at least i had the impression) ... non-DLC owners can participate and interact with DLC content during multiplayer without owning it themselves.
The claim that allowing such functionality would essentially give away the DLC for free is unfounded.
For players to join a lobby and see the content, the files already need to be present on their system. This is standard practice for ensuring compatibility in multiplayer games.
Normally, other games handle this by including necessary assets but locking out key elements, like functionality in solo play or full ownership of DLC-specific features.
Furthermore, as a DLC owner, I find the current setup counterproductive.
It directly impacts the likelihood of finding co-op partners, as only people who own the same DLC can assist me.
This limitation makes the multiplayer frustrating. In essence, I’m “forced” to rely on non-DLC content just to ensure I can play with a broader range of players online.
This makes the value of the DLC I purchased basically non existent and is against cooperative gameplay...
Allowing limited access to DLC content in multiplayer sessions is a basic function. It’s a system that has proven effective in many other games, benefiting both DLC owners and the broader community.
I mean when a friend or a random sees the new content and can test it he will be more likely to buy it.
I mean the same argument could be applied to the jobs .... here it is no problem that randoms can assist me in the job. Its DLC content aswell ...
Weird Design choice.. I hope Devs will reflect on that.
Yes - easy example -- I have bought DLC maschines only .. explain how a random can assist me now?
I would have been better off buying a non DLC maschines.
DLC Machines? I'm unfamiliar with what you are talking about...
However, if you for an example, buy the JCB Pack.... the others can view your JCB's, and assist you with their counterparts... The jobs don't require you to "use JCB for this Job ONLY"... you can use what ever you wish, as can who ever wants to assist you.
As for the other stuff you said... it is actually NOT common practice to even allow a free "model" be supplied, as the majority of Games will put a 100% block on joining sessions that include DLC you don't own. Yes it's getting better as the time goes on, however it is still well on the side of "not possible at all" with the majority of Developers.
From your attitude, it seems that you aren't wanting people to assist you, but are on the other side of "wanting to use Content someone else paid for, for free"...
Why else would you be screaming how you simply cannot play this Game with other people because you have "Machines DLC?"...
You CAN play with people... everyone doesn't NEED to use the DLC Machines.... There are OTHER jobs they can assist with if they so wish.
Either way, like it or leave. This is how it is here which the Developer has even cleared up. So just give up your hopes of wanting to use content you haven't bought and move on to another Game or something.
It's seriously not the end of the world... it's a Game after all...
You know what I am talking about. DLC Construction Maschines.
Ok lets take your example the JCB Pack.
For the sake of example, let’s say I own the "220X – Excavator" and the "540-180 – Telehandler," and these two machines are sufficient to complete the job.
Now, imagine I am in a multiplayer session with someone who does not own the mentioned DLC.
--> This would require me to handle all the work while they can only observe, as they cannot access those vehicles.
To collaborate effectively, I would need to purchase a vehicle they are able to use.
Do you see the issue?
This undermines the cooperative aspect of the game.
(Note: Any DLC content vehicle could apply in this scenario; I am simply using your examples for clarity.)
I provided well-known examples that substantiate my claims. If you choose not to acknowledge them, that is your prerogative; however, it does not invalidate my point.
That is a complete misrepresentation of my argument. I never stated or claimed anything of the sort; this exists solely in your interpretation.
There’s no need to exaggerate or make accusations. I have calmly clarified my point: the limitations on DLC access can undermine cooperative gameplay.
Yes, you can technically play together if simply being in the same lobby counts as "playing together." However, I have already clarified the issue that arises when someone cannot access a construction machine in a "Construction Simulator."
It appears that you either do not wish to understand my criticism or are deliberately choosing to misinterpret it, potentially to escalate the situation unnecessarily.
I’m sorry that you have chosen to take criticism about the design choice regarding DLC content in multiplayer so personally.
I’m sorryfor you if you find criticism about the design choice regarding DLC content in multiplayer frustrating. I’m unsure why you would suggest I stop engaging in a discussion forum meant for dialogue and feedback. It’s disappointing to see such resistance to constructive criticism, but I stand by my observations.
For starters, I'm not upset about this. I wasn't the one who created a Topic and chose NOT to take what the Developer said to you... but anywho...
If they don't have the JCB Telehandler.... they use another one that they do own.....
If they do not have any Telehandlers [or any machine in question], then you work together to find another method to complete the job.