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Basically you operate machines and you drive trucks. No hammering nails and such.
I suggest you have a look at some "Let's play" videos on Youtube, AMomg others, BradM73 has dozens of videos featuring the whole game in real time.
But the point of the game isn't to deliver cargo anyway. It's about excavation and building, which is quite enjoyable. The base game promises more than 250 hours of gameplay.
Construction Simulator offers you every kind of construction work except "demolition" and "tunneling". There are many different alternative tools.
There is no Sandmox mode in the game (for now.) We only play mission-oriented.
You will not find the satisfaction of building a company like you do in ATS.
The money comes very quick.
The driving is bad compared to ATS or ETS2, but not so bad that it's unplayable.
In terms of realism, it makes sense to use transportation, but especially in excavation and concreting, trucks/mixers fill/empty quickly, so you have to drive constantly. This makes the stage extremely long. Especially if you are playing single player.
And I play alone most of the time. So I mostly use fast travel (or auto fill/empty).
If I get too bored, I also do the transportation.
Most current players are gonna recommend it..
I dislike this game because there's little room for creativity. Every hole you dig, every tree you plant, any part of a building you place, will all be placed exactly where the developers intended them to be. Even the cargo you bring for a job must be placed in predetermined spots.. Where it snaps into place. Doesn't matter if you do a good job or a bad job, or just let the game auto-complete every step of a job, it will all look the same in the end, on every server you visit.
I got 15 hours playtime out of this game, compared to 600h on FS22 or 400 hours on Gold Mining Simulator. The "snap into place" and auto-completion on every step of a job ruins the fun for me, as there is absolutely no room for creativity in CS.. Whatever you do in the other games will stay on the map until you do something about it.
In CS it's a percentage bar on every single step of a job, and when it reaches 100 whatever you've done gets deleted and changed out for the developer's creation. I'm disappointed.
As Bainrow Kicks says, there's zero creativity. If you have a task to excavate an area, you can excavate a nice pretty picture in the ground going beyond the marked out area, you can even dump the material on the road or railway and it will conveniently disappear for you. But once you hit that 100%, whatever pretty picture you dug, will disappear and the bog standard rectangle will replace it as the developers intended. The buildings you have to construct have to be the pre-determined design and there is a LOT of repetition. Strangely it's more boring than the repetition in FS22 - yes, ploughing, sowing, fertilising & harvesting the fields can get a bit... same-y. But I don't fall asleep doing it. Last night I had to hoist a bunch of concrete pre-fab pieces into place, I kept dozing off with my finger on the slew key to find my crane had gone round in a full circle lol
The game has potential to be so much better, but looking at the developers road map, it looks like the wrong features are prioritised. It's also far too easy. Placing items with a crane, there is zero effort in trying to get it into the correct position, items simply snap into place. Loading a trailer and buying everything you need for the job at once just to try and create a challenge, isn't very challenging. You can fast travel round the map all day long and you're unlikely to run out of cash.
I've already bought all the MAN vehicles, a tower crane, a mobile crane, 2 excavators, paver, tarmac stripper, rollers, dozer, multiple trailers, still got 1mil + in the bank and I've not even completed the first campaign - there are 4 more to go yet. I expect I'll have bought every single machine before the 2nd campaign is complete.
Do I regret buying it? No cos I bought it while it was in a good deal, if I had paid full price, I'd be more disappointed. Would I recommend it? No, I enjoy Farming Sim so much more.
Just to add for comparative purposes, I've logged 50hrs on this game vs 450hrs on FS22.
Full price here, but it's the potential that bugs me the most; This could've been such an amazing game if it had some of the freedom and room for creativity that FS or GMS have. I really hope their next title will fit me (and you) more, but seeing the success, or at least the amount of positive reviews this game has, I doubt the developers are willing to spend more money, time and man power to make a "proper" game when they're able to sell this.
Have you tried Gold Mining Simulator (the old Gold Rush, The Game)? Has some issues with optimizing and some bugs, but man, that game has so much charm. I mostly went logging in FS (17, 19 & 22) as I love the boom operated vehicles like the wood harvester and cranes, so perhaps GMS won't be up your alley if you didn't enjoy this part in FS..
Have you looked at Farming Simulator or GMS instead? Or did you find another fun game to play?
A lot of missing freedoms that were there before, so it sort of makes you feel they invested too much development time in their DRM rather than the game itself.
It isn't bad, but you can load realistically or have more fun in the 2015 version, and the equipment feels a bit more "scaled" for growing.