Corpse Party (2021)

Corpse Party (2021)

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Saralene  [developer] Oct 19, 2021 @ 9:30pm
Corpse Party (2021) - All Other Bugs Go HERE
Hi! Put any bugs that don't fit into any other category into this thread.
Please include specifications and/or screenshots as relevant.
Supply as much information as possible to help me out more!

Bug posts will be removed as they are addressed.
If your post is removed, please try restarting Steam to see if I've fixed your issue!
That said, I'll also remove 'user-specific' issues after a while to keep it clean...

Please don't post duplicate bugs. Duplicates will be removed.
You don't need to post with "I'm having the same problem" if it's already listed.
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Showing 31-45 of 83 comments
Saralene  [developer] Oct 29, 2021 @ 7:55am 
Originally posted by Joker:
I don't know why but every time I restart or turn off my PC all my saves disappear. And it only happens when i turn off the PC. I can close and reopen the game just fine without anything going wrong but when I turn it off it deletes everything.
That seems to be an issue with the Steam Cloud in the Steam Client itself...
Luna Oct 30, 2021 @ 2:09am 
I'm pretty sure this is a bug but maybe I'm just missing something. I've played the 3DS version religiously and I don't remember this being an issue when I played it. Looked up a guide for the 3DS version to be sure, and redone this twice to check. Still happening. If it isn't a bug, sorry I'm a bit tired atm.

In chapter three I got the nail puller, opened the boy's bathroom, viewed the scene with Morishige then got the tiny key out of the cabinet. Nail puller broke. Now I'm going to the hallway that's supposed to grow, and it doesn't. Just stays the way it was in previous chapters. Am I missing something or is this a bug? I've went all over the school checking if I missed anything but I'm still stuck. I don't see anybody else reporting on this, if I missed something that anybody knows of please tell me lol
Kryptic_Kira Oct 30, 2021 @ 10:37am 
Originally posted by Joker:
I don't know why but every time I restart or turn off my PC all my saves disappear. And it only happens when i turn off the PC. I can close and reopen the game just fine without anything going wrong but when I turn it off it deletes everything.

I just realized I have the same issue. I played through Chapter 1 and quit when I got the game and just logged in to find my controller won't work, mouse isn't working, and my save file is gone! I see someone mentioned it could be a steam cloud save issue so I'm going to check to see if mine saved to machine or cloud. I usually turn off the cloud saves because of all the issues there seem to be with doing that.
Kryptic_Kira Oct 30, 2021 @ 10:41am 
Originally posted by Sara:
Originally posted by Joker:
I don't know why but every time I restart or turn off my PC all my saves disappear. And it only happens when i turn off the PC. I can close and reopen the game just fine without anything going wrong but when I turn it off it deletes everything.
That seems to be an issue with the Steam Cloud in the Steam Client itself...

Yea I am missing my save file as well and what is weird is I have steam cloud saves completely disabled but for some reason it shows that my saves are going to the cloud...So I wonder if that is the issue. For whatever reason the game is overriding my setting and saving to cloud and I can't access it because I have the cloud saves disabled.
Kryptic_Kira Oct 30, 2021 @ 10:45am 
So I was able to find my save data when I went to the specific chapter I was on, but it doesn't show if I select Resume Game in main menu. So that was rather confusing...
Saralene  [developer] Oct 30, 2021 @ 11:08am 
Originally posted by CrypticWolf_KiraTTV:
So I was able to find my save data when I went to the specific chapter I was on, but it doesn't show if I select Resume Game in main menu. So that was rather confusing...
Resume is for Temp Saves. That's indeed a bit confusing but not a bug, just a design issue.
FallenAngel34 Oct 31, 2021 @ 3:35am 
In Chapter 1, there's the sound that plays only once when you enter the Infirmary. Basically, it's a 10 seconds BGM that doesn't loop ever again while you're staying in the Infirmary. But if you load in the Infirmary from the main menu, this BGM loops for some reason. The only way to prevent it from looping is to leave and re-enter the room. This was present in the Japanese Switch version and still isn't fixed.

In Chapter 5, when you read 4th Naho's Note for the first time, some letters are hidden behind the "*" symbol, making the note basically unreadable. But the voice reads everything loud and clear: it's not supposed to do that yet, only when the note becomes readable later in the chapter. The voice acting is muffled in the PSP version, but not in this version. Again, this was present in the Japanese Switch version and still isn't fixed.

The voice acting in the extra chapters that came from the 3DS version (11-14) needs some volume adjustment. For example, in EX12, you can clearly hear Taguchi's voice, but Naho's voice is really quiet. Same deal with EX11, for Gentleman's Ghost and Nana respectively. Also, I don't remember it being that way in the Japanese Switch version.
Last edited by FallenAngel34; Oct 31, 2021 @ 5:47am
During Chapter 2. after a certain point, there seems to be 2 copies of Ryou following you in the main hall. I'll be posting a screenshot. I don't recall this happening in the PSP or 3DS versions of the game.
SethRahTV Nov 3, 2021 @ 11:56am 
I feel like there are a lot of volume normalization issues. Some scenes being waaaay too soft while some dialogue goes way too loud in the same scene. And this isn't talking about screams. Like naho's voice in some scenes being softer in general than intended.
[SAVE DATA LOSS ISSUE]

I've played the new release for several hours now in two sessions and I encountered a strange issue with the game's save data. After some time I took a break, already having finished Chapter 1 and being midway Chapter 2. But when I restarted the game, all my save data was seemingly gone, along with the unlocked endings and name tags.

I started digging deeper and to my utmost surprise, I found out that the Steam Cloud save data for this NEW release (ID 1273260) is - for some reason I can't comprehend - stored in the same folder as the Steam Cloud save data for the OLD version (ID 251270). And I only noticed it because it was just yesterday that I completed the old version for the first time and I always back up my save data independently throughout my playthroughs. I can’t believe that it was intentional to store the save data for the new release in the same folder where the save data for the old one is stored, so that seems like an issue to be fixed ASAP.

Digging even deeper, I found another folder where save data for the new version is stored (…AppData\Roaming\CorpseParty). The folder only contained two files (RepeatedFear.ini and CPSYSTEM.bin), however. On a hunch, I copied the save data for the new version stored in the OLD version’s Steam Cloud folder over to the AppData\Roaming subfolder and lo and behold, the save data I had before the break was restored.

Then I played some more and actually finished Chapter 2 with all name tags and endings unlocked but – again: for some reason I can’t comprehend – the newer saves are STILL written and stored in the Steam Cloud folder of the OLD version of the game.

Apparently, the two folders don’t sync the files between themselves and Steam Cloud actually synchronizes with the storage folder of the OLD version (sic!).

I’m no expert, of course, but this seems to me like an oversight rather than a design decision.
Saralene  [developer] Nov 3, 2021 @ 5:35pm 
Originally posted by CamAddLess:
(snip)

Apparently, the two folders don’t sync the files between themselves and Steam Cloud actually synchronizes with the storage folder of the OLD version (sic!).

I’m no expert, of course, but this seems to me like an oversight rather than a design decision.
The Steam Cloud syncing to the old version's folder is intentional via setting in the backend (this is a feature of Steamworks, the game itself doesn't control which folder in userdata it goes into whatsoever), both games share Cloud save data folders with Book of Shadows to allow Book of Shadows to easily read the data (it supports the old save files from either/both versions of CP as a way to unlock some stuff). It's not related to any problems.

The AppData Roaming folder is for offline (non-Cloud) save situations such as using neither Steam nor GOG Galaxy. The game will gladly load files from that folder if for some reason it believes they're not available in the Cloud as a fallback measure.
It basically goes in priority of 1. Steam Cloud (if available) > 2. GOG Galaxy Cloud (if available) > 3. Roaming folder.

The saves disappearing you've experienced seems to be an issue with the Steam client and Steam Cloud sync misbehaving, but it shouldn't be related at all to this and has never caused any issues with other games I've worked on that similarly Cloud saving folders (such as the Trails in the Sky games).

Notably, Valve suggests NOT saving to multiple folders and trying to keep the folders in sync as this can cause a lot of other mismatches or problems, advising to instead use only the Steam Cloud functions through the Steamworks API. And that's what we do here, so long as the Steam client is open and the game is owned there. Once it's in Steamworks' hands, it's all up to the Steam client, unfortunately.
Last edited by Saralene; Nov 3, 2021 @ 5:40pm
@Sara, thank you for the prompt reply. I'm grateful for the clarification as well: I understand now why the saves are written to and stored in the Steam Cloud folder of the old version.

Still, it's strange - and potentially alarming (well, I for one, was very alarmed) - that the game didn't seem to recognize the save files from that Steam Cloud storage folder at all after I ran it again after the break and only manually copying the files to the other folder in AppData seemed to do the trick. It seems to recognize them now, tho.

That said, perhaps you shouldn't delete my post above, in case someone else encounters the same problem with Steam Cloud sync.
Saralene  [developer] Nov 3, 2021 @ 5:56pm 
Originally posted by CamAddLess:
Still, it's strange - and potentially alarming (well, I for one, was very alarmed) - that the game didn't seem to recognize the save files from that Steam Cloud storage folder at all after I ran it again after the break and only manually copying the files to the other folder in AppData seemed to do the trick. It seems to recognize them now, tho.
Essentially, the Steam Client itself manages the files in Steam Cloud folders, and it keeps a manifest file listing what files are supposed to be in each folder. If the file isn't in the manifest, it's essentially considered as not being in the folder at all.

So if the Steam Client decides the file no longer exists, the game can't see it in any way, since all reading from the Steam Cloud is done using Steamworks API functionality that consults the Steam Client, which in turn consults the manifest... etc, etc.

If a bad Cloud sync occurs, the Steam Client messes up the Cloud data in some way, or the wrong data is selected by the user when syncing, this results in strange behavior like this where you can see that the file exists yet the game sees nothing. I agree that it's alarming! But it does, at least, have an explanation.
Last edited by Saralene; Nov 3, 2021 @ 5:56pm
Now I'm fairly certain that anyone who encounters the same problem, tho hopefully there won't be many people who do, will leave this thread not only with an effective fix but a deeper insight as to the inner workings of the game and Steam in general :-)
Tea Master Nov 18, 2021 @ 4:27pm 
Chapter 5 bug pit timer - Previous releases give you one minute to complete the puzzle and this gives you 11 seconds.
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