Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
back when i was a kid, all the games i played were polished (warcraft 3, runescape, age of empires, age of mythology etc)
nowadays, developers are keen to hear our opinions, but their games are riddled with bugs. back then, developers were next to impossible to contact, but their games were very good
i remember when me and my greek friend tried this game on day 1 and it was buggy; pathfinding issues, saving issues and so on. we just uninstalled it and cursed it to hell
i glanced at the recent patch notes and saw 'Enhanced pathfinding algorithm for Storage Workers', n felt sick. this is one of the things that should have been ironed out before game release. but i brought this issue up as an example to remind readers that game development has taken a downhill
unfortunately, the game industry is heartless and greedy. there's no true standard practice and everything divided. what we really need is a unified platform; no steam, epic games, gog, and the other 30+ and we need a quality & insurance institution which dictates what can and can't be released based on statute:
game not polished? it will not be approved for release
small bug after release? game put on hold, no one can buy it and future games from the developer are automatically rejected until bugs from previous games are fixed