Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I personally find satisfaction having them on and at the start of a chapter to look at the destinies page and see the requirements to achieve a specific ending and then try to do that.
It's a lot harder than you'd think, even with consequences on, but it definitely feels like your choices matter because you're working towards a goal.
I don't have the consequences hidden, but I'm not looking ahead at the destinies page, so I guess that's my mistake. I'm just reading the story and picking choices as they come up.
I guess I overspecialized in certain areas and I definitely saved up too much willpower thinking it would come in handy later. I'm going to finish the game, and I think it's good overall. It just sucks that lately there have been a bunch of times where there are 4 choices, but I can only choose 1 (maybe 2, if I'm lucky) because I don't meet most of the requirements. It has taken the fun out of it. I'm not saying the requirements system is a bad system, but it does feel like the requirements are maybe too high and willpower isn't used nearly enough.
Ah.
Yeah, it's actually better to be a little more balanced in your stats in the first two chapters, with the second having the stat being the focus on the playthrough you want to do, but you still want at least 2-3 in either perception or determination (your weakest) and at least 4 in your strongest attribute in chapter 1 and 6-8 spirituality, nobility or ingenuity in chapter 2.
That will give you 6-7 in your weakest skill for your career and 8-11 in your strongest at the start of chapter 3, and you should easily get your attributes up higher over the course of chapter 3 and 4.
Most annoying was at the very end of the game, there is one stat which is capped at 3, and I had it 3+++++ all the time. If meter had allowed, it would have been like 7 or something. But there it was, stuck at 3. And then game asks me to throw everything away, or get -1 to that 3/3 stat. And by getting -1 to that, I cant get the good ending. It was pretty middle finger moment to me and I felt like not doing second run due to that. The actual control is so low actually that I can just press the buttons and see story go on, withmy actions really having no control at all.
I would have had like 24 theology by now if theology wasn't capped at 20 and I'm in the middle-end of chapter 4.
I'm in the father mark scene and i have
18 14 20 17 14 13 two deaths.
I'm good with numbers though and I played a bunch.
Still, first playthrough I got a pretty good noble ending (united the family though. easier than getting ennobled by the sword)
I honestly feel the game is balanced perfectly to deliver the narrative impact of how hard a decision should be.
Defeating Otton, an Arknian who battles all his life should be a nearly impossible feat, and it being so serves as a storytelling device
In history you rarely find those who made all the right choices and still failed. Nobody writes a book about them
Another choice I was forced to make was the execution of a witch who made plants grow faster. I chose to support the New Faith and that's against my want, yet to save her, you needed to have a bunch of qualities that were off by 2 points. Useless.
And why did the inquisator Ultrich picked me instead of going for someone experienced and who is a zealot like him? He also picked Jeanne who is a freshman.
Luckly I bought the game on discount on Epic Games, otherwise, it's not even worth half the price. The writing becomes worse too, not that it was great to begin with.
You did not have what it takes to save a witch in a witch hunting empire. Which is a great thing to accomplish. Try again. Get good.
Ulrich, like many real life people like him, picks people they believe they can manipulate and control. He's a ♥♥♥♥♥♥♥ bastard that want (almost) everything to be bound to his will alone, and you clearly did not explore the routes of his character. He does not seek equals.
You are a man of poor taste and no culture.
And Ulrich didn't even investigate whether I'm on his side and after I sided with the New Faith several times, he did nothing to stop me. I did this until the inquisition power went to 0. So much for strategizing.
I also didn't speak about the relationship with Jeanne but about the reaction about the relationship afterwards. He was in denial, I couldn't pick anything else.
Did you simply fail a stat check? Humans often interpret their actions after they do them. I think someone without sufficient insight or resolve would neither be able to comprehend that their actions were mandated by the superior will of the silver tree, nor be able to be sufficiently determined to be angry about it.
Regarding denial, I have literally met religious people who have done sexual acts they were so ashamed of they convinced themselves that someone forced it on them, even to the point of false accusations.
I remember mostly getting the option to choose a non-sexual relationship with Jeanne after recognizing you both love each other and that your love is divine so it must be good.
what is the option you wanted to get that you didn't?