The Life and Suffering of Sir Brante

The Life and Suffering of Sir Brante

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Bryock Jul 4, 2022 @ 12:12pm
One thing I really do like about this game: Meeting the Twins
Spoiler about the game below :
Just wanted to gush about this game a little bit more now that I've burnt myself a bit from writing guides on the game. There is one thing I really do like about the game that I haven't seen done much in other games, and it's the question of morality and especially the answers you give to the Twins.

They're never referenced and never used anywhere else. It's purely for roleplay purpose. And the game never judge you itself for your action like giving you a karma meter or branding you "Evil" or something. You, as the player, make your own morality. Some people think protecting the Empire is good. Some people cannot stand Gloria. Some people will actively betray everyone around them but will unite the family.

And what I find really good, is the final twist for most game, when you encounter True Death and pass judgement on your own character. I've never seen any game do this, by switching point of view and making you judge yourself for your action. You can be a complete bastard but still say that Brante deserve bliss, or have failed and get murdered by Otton and have your family broken apart but still say "you deserve bliss". Or you can condemn your own character for having attempted to challenge the Empire, or betrayed everyone around them.

I don't know any other game that lets you, the player, pass judgement on your own action to decide if you deserve bliss or suffering when you die. Same with the roleplay question when they ask you "do you think you lived a good life" "did you make the world better" "do you have any regrets ?"
It is a very powerful thing to say. It's what shook me the first time I managed to secure a golden ending: instead of saying you regret some stuff and take on the Elder's offer, you say you are calm, you made the world a better place, and you're ready to be judged.

So yeah. I think that's one of my favorite part about the writing in this game: the game never call the player on their action, you will make your own judgement on your own actions during the game. No karma meter, no morality thingie, just you and your own perception of your own actions.

Cool stuff, wish I could find more game that does this. Closest I think of is Disco Elysium.
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fedorkkk Jul 5, 2022 @ 1:04am 
Indeed! It is also deeply satysfying to give "rhyming" answers at different points. For example, if you answer that the greatest expression of Love for you is Family (during your first death), and then on your Judgement Day the Elder asks you "what have you left behind?" and you answer "Home".
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