PAYDAY 3

PAYDAY 3

View Stats:
This topic has been locked
Tuna Sandwich Oct 8, 2023 @ 11:04am
Remove security barriers (wifi circles) when stealthing Under the Surphaze
IT'S VERY OBVIOUS THE CIRCLES (especially in surphaze stealth) ARE ONLY THERE TO PREVENT THE MISSION FROM BEING ABLE TO BE RUSHED TOO QUICKLY. THAT IS BAD GAME DESIGN. THEY ARE NOT FUN. THEY ARE ANNOYING AND RUIN THE IMMERSION ANDBLA BLABLA THERE'S NOT 1 GOOD THING ABOUT THEM

pls. make the security barriers go up in loud only. sucks to have them in stealth. unnecessarily drags out the heist
Last edited by Tuna Sandwich; Oct 8, 2023 @ 12:38pm
Originally posted by Monokuma:
Re: Surphaze, in particular.

They could have easily made this objective a simple "navigate the lobby to fiddle with some wall switches" which would have had the same effect of having potential exposure to guards while also being organic and engaging. This mechanic just blows, even in loud where you're more encouraged to use cover in this game, since you'll find yourself standing out in the open.
< >
Showing 1-15 of 15 comments
Katzh Oct 8, 2023 @ 11:17am 
magic circle should be remove from the game.
find another mechanic, lockpick, hack, change circuit.. idk
whatever would be better to unlock a barrier, it's ridiculous, doesn't make sense, when every single other mechanic has been "polished" like you have a tool to cut glass.
why is it that you have to walk on something not physical, visible by the hud, to unlock something?
doesn't fit to the game, maybe in other games it make sense to "stay in a zone" to control it, but not here.
Dreamy Monkey Oct 8, 2023 @ 12:03pm 
Yes, remove mini game with circle on all maps.. it's the worst idea for a Payday game.. Break my immersion and it's a pain when I play alone..
looking for gurl Oct 8, 2023 @ 12:18pm 
it doesnt fit stealth ur right
GGojo Oct 8, 2023 @ 12:19pm 
lmao totally agree with that, this feature is so unnecessary and doesn't feel like fits in the game, so boring :steambored:
IX Oct 8, 2023 @ 12:34pm 
Instead of WiFi circles, have it where you do a mini game of hacking or getting signal instead. Pull out an equipment or something
Coldflame Oct 8, 2023 @ 12:35pm 
remove the QR scanners, lasers, civilians, cameras, doors, and guards too
[ARA] Panzergott Oct 8, 2023 @ 12:39pm 
The circle standing is really stupid conceptually. It works well gameplay wise for Stealth but not for loud. Trying to watch routes, use cameras and marks to monitor guards, and avoid cameras is fun in stealth. However in loud its just terrible. If anyone has played 99 Boxes on the higher difficulties then you know exactly what im talking about.

I feel circle standing should be exclusive to Stealth. Where it actually fits.
Last edited by [ARA] Panzergott; Oct 8, 2023 @ 12:39pm
36 Oct 8, 2023 @ 12:51pm 
id rather have a mechanic were your using your phone to see hidden wires under the floor you need to trace back and change positions as you make your way to a specific point, would give spots on the map more purpose as i find alot of areas are just ignored in both stealth and loud
Kurague Oct 8, 2023 @ 1:12pm 
I feel like the mechanic would be a bit better if it was more forgiving, like having to have the person in view and pointing at them, which the guards can catch you doing, but you can do as long as the person is in sigh...This would at least make it so you can stealth in the second floor while hacking or something like that.
Dax Oct 8, 2023 @ 2:10pm 
Under the Surphaze does feel needlessly tedious to stealth in general. Removing the whole WiFi spot mechanic would improve the game
Cryptic Oct 8, 2023 @ 2:16pm 
Originally posted by Dax:
Under the Surphaze does feel needlessly tedious to stealth in general. Removing the whole WiFi spot mechanic would improve the game
Yup. That mechanic was terrible in the game GTFO and it's terrible here. Idk who came up with the original idea but it is not a good one
Tuna Sandwich Oct 8, 2023 @ 2:58pm 
Originally posted by Cryptic:
Originally posted by Dax:
Under the Surphaze does feel needlessly tedious to stealth in general. Removing the whole WiFi spot mechanic would improve the game
Yup. That mechanic was terrible in the game GTFO and it's terrible here. Idk who came up with the original idea but it is not a good one

this is one of the main reasons i stopped playing gtfo
Cryptic Oct 8, 2023 @ 3:02pm 
Originally posted by Chickenburger:
Originally posted by Cryptic:
Yup. That mechanic was terrible in the game GTFO and it's terrible here. Idk who came up with the original idea but it is not a good one

this is one of the main reasons i stopped playing gtfo
Same here man
Otleaz Oct 8, 2023 @ 5:02pm 
The amount of sitting around and waiting for these because you have to wait for guard patrols is horrible. The one where you have to follow someone and hack their phone would be much better.
The author of this thread has indicated that this post answers the original topic.
Monokuma Oct 8, 2023 @ 5:06pm 
Re: Surphaze, in particular.

They could have easily made this objective a simple "navigate the lobby to fiddle with some wall switches" which would have had the same effect of having potential exposure to guards while also being organic and engaging. This mechanic just blows, even in loud where you're more encouraged to use cover in this game, since you'll find yourself standing out in the open.
Last edited by Monokuma; Oct 8, 2023 @ 5:07pm
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: Oct 8, 2023 @ 11:04am
Posts: 15