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If "I don't like it so it's a fail" was a person.
https://www.eurogamer.net/big-layoffs-at-embattled-payday-studio-starbreeze
Edit:
But to summarize all that happened...
Overkill made a The Walking Dead game which they likely hoped would fund Payday 3. But it flopped extremely hard costing them a ♥♥♥♥♥♥♥ of money leading to them having to lay off people and reorganize.
And to stop going entirely bankrupt, they had to go back to Payday 2 and so we got the 3 sets of smaller campaigns after the White House heist... Vlad's little mexican adventure, dealing with the triads and all the Texas stuff.
Kind of feels like they put in more effort to make Payday 2 DLC than they did to making Payday 3...
And so we get to launch of Payday 3 some years later, where the game came out and isn't all that great, has a severe lack of content and has a ton of bad decisions of which one, the always online nature of the game, even prevented a lot of people from even playing the game in the first place.