PAYDAY 3

PAYDAY 3

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FRIMI Dec 10, 2024 @ 11:11am
worth to get the basic edition now?
your opinions? i dont wanna spend on year 1 edition but maybe the basic one?
Originally posted by The Pester Jester:
Seeing as you like The Outlast Trials and Dead by Daylight (may God bless your soul), I would say that Payday 3 has enough replayability to warrant the base game price. Each update has made the game better since launch, however the future is now questionable.
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Showing 1-15 of 49 comments
Kel Dec 10, 2024 @ 11:27am 
lmao no, spend your money on something actually worthwhile.

Literal skeleton crew dev team and the game's future looking grim should be a sign to not bother with this game.

Stick with Payday 2 or buy it if you haven't already, it's miles better than this slop.
Last edited by Kel; Dec 10, 2024 @ 11:31am
Michelson Dec 10, 2024 @ 11:27am 
NO.
ColinDJPat Dec 10, 2024 @ 11:29am 
There isn't $20 worth of content in the base game, and even after the server browser update, getting in to games is frustrating and time consuming.
looking for gurl Dec 10, 2024 @ 12:05pm 
this game is trash
Cryptic Dec 10, 2024 @ 12:42pm 
yeah, it's worth it. it's a good game, has a lot of replayability, but as you can see, suffers from a very toxic playerbase.

every update has made the game better, improved what was there, added more content, etc.
kth Dec 10, 2024 @ 2:10pm 
I'd wait for more patches and fixes
Last edited by kth; Dec 10, 2024 @ 2:26pm
Mr.Schnitzel Dec 10, 2024 @ 3:12pm 
Originally posted by Cryptic:
yeah, it's worth it. it's a good game, has a lot of replayability, but as you can see, suffers from a very toxic playerbase.

every update has made the game better, improved what was there, added more content, etc.

What playerbase do you mean?
TD Da Wolf #FreePalestine (Banned) Dec 10, 2024 @ 4:13pm 
Originally posted by Cryptic:
yeah, it's worth it. it's a good game, has a lot of replayability, but as you can see, suffers from a very toxic playerbase.

every update has made the game better, improved what was there, added more content, etc.

How about you actually prove that we're all toxic and making baseless critiques of the game that are false? Where's your extraordinary evidence for your extraordinary claim huh?

You can start with proving me wrong on each of these issues that people have mentioned from the reviews:

Barely any heists
- We have only 16 (10 at launch) short heists with little replayability
- Very little RNG elements in heists, especially non-dlc heists
- Why can't we have Payday 2 level variety on how to complete heists (multiple escapes/breaches)?
- Payday 2 has over 70 heists

No Multiday Heists
- Payday 3 should have been released with at least 30 heists, 10 being multi-day

Most heists are short
- I can solo most in under 12 mins on the hardest difficulty easily

Live Service only
- Even Solo mode requires a ping before and after the game, often failing
- Matchmaking was terrible, became bad and is terrible again now with crimenet
- Want to host a lobby? Get ready to wait several minutes...
- random disconnections, single lost network packet can disconnect you
- 150ms lag feels like 600ms lag in any normal game
- 5 min heist loading
- UI freezes when loading, sometimes infinite
- long loading if 1 player has bad internet
- Sometimes instant disconnection after joining a lobby
- Still have the can't ready up bug sometimes

Obvious game breaking bugs take forever to fix:
- Cook off has had crashing issues since launch
- Cook off escape van IS STILL BROKEN since 9 months ago (maybe fixed today)
- Diamond District stuck door
- Invisible enemies
- Countless stuck objectives
- UE4 is a decade old and very stable, bad Starbreeze code crashing game
- It feels like little to no QA is done before releasing and update
- Forget PD2 hotfixes, never had any

No heists with large maps
- At least a 5/30 should be large maps

Few interesting heists
- No real creativity for the jobs the gang does
- Execution (ie drilling/hacking) is also pretty boring
- Why are there still wifi circles after a whole year???

No Preplanning
- Can only order basic assets without placing them

Many missing PD2 mechanics like driving

AI teammates are stupid
- Cannot be instructed to wait and don't help with objectives
- Sometimes don't even revive you if you are downed
- Often broken/stuck (Fear & Greed)
- Cannot have their loadouts, weapons or skills changed

Enemies are bland
- Crowds of bullet sponge swat that do little damage to players
- Only new special is the Nader (who was broken for most of this year)
- Tasers are now called Zappers and are barely a threat
- Only one variant of Bulldozer with an auto-shotgun
- Bulldozers can only target a single player and are slow to retarget

Cloakers are too buggy
- Attack through walls/corners
- Always target players even if you're the last one
- Can't be heard that well (were silent most of this year)
- Can only be stopped by a one shot kill when they close charge you
- Spawn from the same closest location every wave end so are easy to expect

Heisters to play as are lacking
- Only 7 playable heisters, PD2 has 22
- Voicelines are bland and few
- Barely any situational voicelines and no banter between heisters

Skills are super bland and boring
- No drill skills, Inspire, Joker, Pistol Messiah or any interesting skills for that matter
- I personally hate the new Armor plate economy, PD2 armor was perfect
- No perk decks to make cool builds
- No infamy system/rewards
- Too easy to become 150, other players' renown levels hidden
- Edge, Grit, Rush effects are an unnoticeable 10%

Music is acceptable but worse than PD2
- Only dlc heists have good music + Diamond District
- No ability to change heists' music
- No access to PD2/PDTH soundtrack

The UI is still bad
- No number stats of weapons in UI, have to look these up online
- Can't move guns around/sell preset guns
- Weapons have same inventory icon regardless of which mods/skins are on it
- Way too many large buttons/text which lead to unnecessary sub-pages and submenus
- Can't manage party/other players directly from main menu/esc screen
- No value of items shown when grabbed/secured
- Separate control for marking than interacting unlike PD2
- Kicked to main menu after heist (can opt-in and wait 60s to form party which nobody does)

Few weapons
- No melee weapons at all
- No saw
- Very few guns and the meta ones are all DLC
- Same high fire rate and one shot kill weapons used for Overkill
- No weapon lasers nor flashlights
- Weapon sights cannot have the reticle changed at all
- Secondary weapons all crazy suck except for DLC ones since Houston Breakout
- No exciting weapons like Flamethrower, RPG or medieval weapons
- Since day 1 we've begged to get rid of the OVK weapon system
- No weapon skins that allow you to freely change mods

Few Throwables
- Grenade barely does any damage
- No cool throwables except the shock grenade
- Only get 2 knives which break when hitting a wall

Few achievements:
- Despite the little content, there should still be more achievements

Equipment sucks
- Ecms are now useless, except disabling one camera you can reach
- Infrasonic mines that you manually detonate to temporarily stun instead of tripmines
- No c4
- Sentries are now a deployable so nobody uses them over Armor Bags

Few masks
- Most masks are overdone and feel too ridiculous to ever wear
- Very few patterns to choose from
- Preset masks cannot be customized
- No interesting materials

No Deathwish
- Overkill is way too easy, never had to first play other difficulties
- FBI van is stupid easy
- Where is the swat turret/Captain Winters on high difficulty?
- Why do we even have a Hard difficulty? Move Very Hard to Hard

Modifiers can't be changed
- For the last few months, almost every heist has the 2 specials and blinding shield modifiers
- I would like to enable all of them for more pay
TD Da Wolf #FreePalestine (Banned) Dec 10, 2024 @ 4:15pm 
Base edition = 10 levels with little replayability.
Kel Dec 10, 2024 @ 4:40pm 
Originally posted by Cryptic:
yeah, it's worth it. it's a good game, has a lot of replayability, but as you can see, suffers from a very toxic playerbase.

every update has made the game better, improved what was there, added more content, etc.
I've played Payday 2 since launch, I've played Payday 3 since launch, calling people who don't agree with how clearly bad this game is "toxic" just shows you're clearly blind as to how bad things really are.
kth Dec 10, 2024 @ 5:49pm 
Originally posted by TD Da Wolf #FreePalestine:
Originally posted by Cryptic:
yeah, it's worth it. it's a good game, has a lot of replayability, but as you can see, suffers from a very toxic playerbase.

every update has made the game better, improved what was there, added more content, etc.

How about you actually prove that we're all toxic and making baseless critiques of the game that are false? Where's your extraordinary evidence for your extraordinary claim huh?

You can start with proving me wrong on each of these issues that people have mentioned from the reviews:

Barely any heists
- We have only 16 (10 at launch) short heists with little replayability
- Very little RNG elements in heists, especially non-dlc heists
- Why can't we have Payday 2 level variety on how to complete heists (multiple escapes/breaches)?
- Payday 2 has over 70 heists

No Multiday Heists
- Payday 3 should have been released with at least 30 heists, 10 being multi-day

Most heists are short
- I can solo most in under 12 mins on the hardest difficulty easily

Live Service only
- Even Solo mode requires a ping before and after the game, often failing
- Matchmaking was terrible, became bad and is terrible again now with crimenet
- Want to host a lobby? Get ready to wait several minutes...
- random disconnections, single lost network packet can disconnect you
- 150ms lag feels like 600ms lag in any normal game
- 5 min heist loading
- UI freezes when loading, sometimes infinite
- long loading if 1 player has bad internet
- Sometimes instant disconnection after joining a lobby
- Still have the can't ready up bug sometimes

Obvious game breaking bugs take forever to fix:
- Cook off has had crashing issues since launch
- Cook off escape van IS STILL BROKEN since 9 months ago (maybe fixed today)
- Diamond District stuck door
- Invisible enemies
- Countless stuck objectives
- UE4 is a decade old and very stable, bad Starbreeze code crashing game
- It feels like little to no QA is done before releasing and update
- Forget PD2 hotfixes, never had any

No heists with large maps
- At least a 5/30 should be large maps

Few interesting heists
- No real creativity for the jobs the gang does
- Execution (ie drilling/hacking) is also pretty boring
- Why are there still wifi circles after a whole year???

No Preplanning
- Can only order basic assets without placing them

Many missing PD2 mechanics like driving

AI teammates are stupid
- Cannot be instructed to wait and don't help with objectives
- Sometimes don't even revive you if you are downed
- Often broken/stuck (Fear & Greed)
- Cannot have their loadouts, weapons or skills changed

Enemies are bland
- Crowds of bullet sponge swat that do little damage to players
- Only new special is the Nader (who was broken for most of this year)
- Tasers are now called Zappers and are barely a threat
- Only one variant of Bulldozer with an auto-shotgun
- Bulldozers can only target a single player and are slow to retarget

Cloakers are too buggy
- Attack through walls/corners
- Always target players even if you're the last one
- Can't be heard that well (were silent most of this year)
- Can only be stopped by a one shot kill when they close charge you
- Spawn from the same closest location every wave end so are easy to expect

Heisters to play as are lacking
- Only 7 playable heisters, PD2 has 22
- Voicelines are bland and few
- Barely any situational voicelines and no banter between heisters

Skills are super bland and boring
- No drill skills, Inspire, Joker, Pistol Messiah or any interesting skills for that matter
- I personally hate the new Armor plate economy, PD2 armor was perfect
- No perk decks to make cool builds
- No infamy system/rewards
- Too easy to become 150, other players' renown levels hidden
- Edge, Grit, Rush effects are an unnoticeable 10%

Music is acceptable but worse than PD2
- Only dlc heists have good music + Diamond District
- No ability to change heists' music
- No access to PD2/PDTH soundtrack

The UI is still bad
- No number stats of weapons in UI, have to look these up online
- Can't move guns around/sell preset guns
- Weapons have same inventory icon regardless of which mods/skins are on it
- Way too many large buttons/text which lead to unnecessary sub-pages and submenus
- Can't manage party/other players directly from main menu/esc screen
- No value of items shown when grabbed/secured
- Separate control for marking than interacting unlike PD2
- Kicked to main menu after heist (can opt-in and wait 60s to form party which nobody does)

Few weapons
- No melee weapons at all
- No saw
- Very few guns and the meta ones are all DLC
- Same high fire rate and one shot kill weapons used for Overkill
- No weapon lasers nor flashlights
- Weapon sights cannot have the reticle changed at all
- Secondary weapons all crazy suck except for DLC ones since Houston Breakout
- No exciting weapons like Flamethrower, RPG or medieval weapons
- Since day 1 we've begged to get rid of the OVK weapon system
- No weapon skins that allow you to freely change mods

Few Throwables
- Grenade barely does any damage
- No cool throwables except the shock grenade
- Only get 2 knives which break when hitting a wall

Few achievements:
- Despite the little content, there should still be more achievements

Equipment sucks
- Ecms are now useless, except disabling one camera you can reach
- Infrasonic mines that you manually detonate to temporarily stun instead of tripmines
- No c4
- Sentries are now a deployable so nobody uses them over Armor Bags

Few masks
- Most masks are overdone and feel too ridiculous to ever wear
- Very few patterns to choose from
- Preset masks cannot be customized
- No interesting materials

No Deathwish
- Overkill is way too easy, never had to first play other difficulties
- FBI van is stupid easy
- Where is the swat turret/Captain Winters on high difficulty?
- Why do we even have a Hard difficulty? Move Very Hard to Hard

Modifiers can't be changed
- For the last few months, almost every heist has the 2 specials and blinding shield modifiers
- I would like to enable all of them for more pay

Originally posted by Kel:
Originally posted by Cryptic:
yeah, it's worth it. it's a good game, has a lot of replayability, but as you can see, suffers from a very toxic playerbase.

every update has made the game better, improved what was there, added more content, etc.
I've played Payday 2 since launch, I've played Payday 3 since launch, calling people who don't agree with how clearly bad this game is "toxic" just shows you're clearly blind as to how bad things really are.

lil dude is just being contrarian bro, he does it a lot here
Last edited by kth; Dec 10, 2024 @ 6:00pm
20usd for Y1 edition is fair, otherwise dont buy it. basic game is really lack of contents.
It's Adam Lazlow Dec 10, 2024 @ 6:50pm 
Personally I'd recommend Crime Boss: Rockay City, if you want to fullfill your heisting fantasy.
Nectarine Dec 10, 2024 @ 7:00pm 
dont spend any money on this game
optifine user Dec 10, 2024 @ 7:18pm 
dont buy it yet, not enough content and the price will just keep dropping in the future
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Date Posted: Dec 10, 2024 @ 11:11am
Posts: 49