PAYDAY 3

PAYDAY 3

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Chat I lowkey think Gustavo Coutinho's music is better than Simon Viklund's
I'm not saying I think Viklund's work is bad, far from it, but from what I've heard, I tend to prefer Coutinho's work much more.
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Showing 1-14 of 14 comments
I did like Gustavo's contributions to the PD2 Tijuana Music Pack, especially Ojos De Esmeralda and Dirt & Dust.

Overall, Simon's work was better.
I prefer his stuff in PD2 (Shacklethorne and Bulucs mansion the most) but also think a couple of his tracks in 3 go really ♥♥♥♥♥♥ hard.

Better than Viklund? Ehhh. I’m no audio engineer/ musician so while I wouldn’t comment to that effect. I have an overall larger % preference for Simon’s music over Gus (Including GTFO and the few DoW tracks we got)
I disagree. Gustavo is great when there's a theme involved, but Simon created a ton of tracks that work universally. Time Window, The Mark, and Tick Tock can work on any heist while Dirt & Dust, Deadeye, Trailblazers, and Gold Rush are so closely tied to their theme that they're awkward outside of campaign they were made for.
Scari Jan 3 @ 4:19am 
Originally posted by urinal cheesecake:
I disagree. Gustavo is great when there's a theme involved, but Simon created a ton of tracks that work universally. Time Window, The Mark, and Tick Tock can work on any heist while Dirt & Dust, Deadeye, Trailblazers, and Gold Rush are so closely tied to their theme that they're awkward outside of campaign they were made for.
that's what i like about Gustavo. While the random heist music in the PD2 jukebox can kinda make Gustavo's work awkward to hear outside of the heist it was made for, I just feel like that allows for much more diversity in the soundtrack.
I liked his PAYDAY 2 tracks more than his PAYDAY 3 tracks. However I think his best work may be just in Overkill's The Walking Dead. Despite the flop of that game, the music was excellent. Lot different, it's zombie apocalyptic guitar stuff and not electric.

But for PAYDAY music, Simon is the one.
Ngl I agree with this. I think the high points in his songs usually come later than with Simon's, which is one of the things I like most about Gustavo's music.
kth Jan 12 @ 4:28pm 
is 'low-key' new zoomer buzzword?
Sylvix Jan 13 @ 1:32am 
in payday 2 i can defend that argument on a few tracks. but on payday 2 alone.
Tbf Simon has kind of fallen off and Gustavo is only getting better with experience (although I was disappointed with the new FWB track).

Gustavo can only hope he produces something as iconic as peak Simon's tracks though. Hopefully Simon will get his ♥♥♥♥ together for Den of Wolves.
Sylvix Jan 15 @ 12:35am 
Originally posted by ureaditwrong:
Tbf Simon has kind of fallen off and Gustavo is only getting better with experience (although I was disappointed with the new FWB track).

Gustavo can only hope he produces something as iconic as peak Simon's tracks though. Hopefully Simon will get his ♥♥♥♥ together for Den of Wolves.

"fallen off" ? Never heard that from anyone before.
care to show some examples, to explain why you think that
Last edited by Sylvix; Jan 15 @ 12:35am
Originally posted by Sylvix:
Originally posted by ureaditwrong:
Tbf Simon has kind of fallen off and Gustavo is only getting better with experience (although I was disappointed with the new FWB track).

Gustavo can only hope he produces something as iconic as peak Simon's tracks though. Hopefully Simon will get his ♥♥♥♥ together for Den of Wolves.

"fallen off" ? Never heard that from anyone before.
care to show some examples, to explain why you think that
GTFO has ambient music, a main menu, and a combat theme. They are fire but there isn't much. Simon hasn't been making great tracks, like PAYDAYs, for years now. Thats how he fell of. Den of Wolves hopefully brings us a new era of familiar Simon Viklund music.
Last edited by It's Adam Lazlow; Jan 15 @ 11:03am
SaLaĐiN Jan 15 @ 4:16pm 
Bruh

GTFO is entirely different game, it is supposed to be atmospheric and tense, there won't be any payday like iconic tracks.
ColinDJPat Jan 16 @ 11:21am 
While I do prefer Viklund more as both a composer and sound engineer, Gustavo's music is one of the few things in PD3 that I think is genuinely really good.
Originally posted by It's Adam Lazlow:
Originally posted by Sylvix:

"fallen off" ? Never heard that from anyone before.
care to show some examples, to explain why you think that
GTFO has ambient music, a main menu, and a combat theme. They are fire but there isn't much. Simon hasn't been making great tracks, like PAYDAYs, for years now. Thats how he fell of. Den of Wolves hopefully brings us a new era of familiar Simon Viklund music.
2 songs are already out for Den of Wolves, check Simon's Spotify or Youtube. They're extremely good, already in love with where the musical theme is going for that game.
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Date Posted: Jan 2 @ 12:50pm
Posts: 14