Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
bro thinks a system that makes u NOT play how u enjoy in a game that GIVES U THE OPTION to play how u want is good.
also if the fact u just hide in a toilet to get kills and lvl up isnt a issue u are about the biggest cringe fanboy i seen.
does this corpo brainchild of mindnumb run on a phone? then i could actually do this on the toilet. at least i can watch some star trek while... "playing the game"
even darktide did it better
The biggest issue and difference between how the challenges in PDTH vs. PD3 are that things like completing a heist or doing objectives doesn't give you account XP in PD3.
In PDTH the challenges were optional massive boosts of XP, but in PD3 they are literally the only way to actually progress meaningfully.
It doesn't help that there are only 8 heists, so grinding for challenges gets really stale after a while.
Honestly, they should just make the XP progression work like it did in PDTH.
Mainly because the challenges feel restrictive.
no but satire and sarcasm are ;) the devs had just posted in their stream about what a good system this was and the issue was we just were not engaging with it properly
I wish they did this for PD3 aswell. It's funny how they did it better in the first game