Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I missed out on the sequel, do you know which platform had the most complete version?
The UI made sense on a disk based OS but not so much anymore. The wonderful thing about it was the wizard designer. You just spent points, so you had a totally custom wizard straight off. There was equipment and components scattered on the map. So in a 1v1 my friend might go all cheap combat summons and I could put invisible pixies on unicorns who then found swords and made bomb potions and became my assassin army. Or ignore spells, spend points on physical buffs, find a sword and be a warrior. It was so flexible it completely side stepped balance because you could both do the same stuff.
Oh, also I just ran into this almost unknown project that appears to be a well received LoC remake. Dunno if the Minecraft aesthetic spoils it for you.
https://store.steampowered.com/app/385060/The_Last_Warlock/