Rift Wizard

Rift Wizard

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Del_Duio Jan 1, 2021 @ 9:09pm
Can you make the graphics bigger?
I notice that both windowed and regular mode have the same tiny graphics in the middle. Is there a way to make things bigger? My eyes ain't what they used to be :luck:
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Showing 1-15 of 27 comments
Anika Bonny Feb 8, 2021 @ 5:59pm 
I totally agree!
The assets size are so small, the dev could make them a little bit bigger :)
dosmill Feb 12, 2021 @ 2:31pm 
The workaround for me has been to change my PC resolution to 800 x 600 for example.
Jazz Feb 15, 2021 @ 5:27pm 
Agree, it's a tad hard to see. :steamthumbsup:
Avaruusjaska Mar 21, 2021 @ 11:57am 
Same problem for me. When in full screen mode, the graphics stay small in the middle of the screen, with empty black space all around. I wish the graphics would scale to full screen.

I simply can't play the game with my poor eyesight. :( Changing the desktop resolution manually to 800x600 did not help for some reason, even though it sounds like a logical workaround that should fix it.

I don't want to refund the game, because I really wish to play it. I will wait and hope this will get fixed, or that another workaround presents itself. Oh man, what a bummer. Reminds me of Cogmind - another legendary roguelike that I can never play, because the graphics are too small. With Gogmind this will never be fixed due to how the game is built, as it would require redoing everything. I really hope this is not the case for Rift Wizard.

Developer, please, please, add an option to upscale the graphics. Yeah it's not pixel perfect, but most people don't care about pixel perfect. Those that do, can play it that way.
Xuande May 28, 2021 @ 5:25pm 
Rift Wizard displays graphics in 900x450 intervals, so its going to have a lot of dead space on most resolutions. If you're going through the trouble of changing your desktop resolution, pick a height that is at or just above 450 or 900 pixels.
AlienHuntinYeti May 31, 2021 @ 1:37pm 
I'm sure there's a way, but I'm not sure how to do it. Anyone know how to make it so the desktop resolution changes to 1400x900 1600x900 when launching the game, then change back when it closes?

EDIT: I found an application that will create a shortcut for you easy enough here: http://www.bcheck.net/apps/reso.htm

That will probably help most of you... but it raises a new problem for me. When using the shortcut, it disables the steam overlay, which I need for the controller configuration I'm setting up (spell wheel). Hopefully someone here will have a better solution for modifying the .exe itself, or something like that.
Last edited by AlienHuntinYeti; May 31, 2021 @ 1:54pm
MythArcana Sep 2, 2021 @ 3:14pm 
Just bought the game and ended up here in amazement. I'm running it on a laptop with 1366x768 resolution, and the game takes only 1/3 of the screen. Hello? I can't even read the text let alone what's going on, very similar to Cogmind. I'll have to refund this game unless that utility works, but this is kind of ridiculous in 2021.
MythArcana Sep 2, 2021 @ 3:26pm 
I tried that utility at different resolutions, and as cool as that is, it barely enlarged anything worth mentioning. The lowest I tried was at 400, but the game refused to launch that low. Everything else I tried was no improvement worthy of this kind of hassle.

Refunded after 3 minutes of "play". Sad.
Dylan  [developer] Sep 3, 2021 @ 12:05pm 
A few things:

First off, I have no plans to do any kind of automatic uneven pixel stretching, its ugly and I don't want it in my game.

The game has a minimum resolution of 1600x900.

Which was previously typoed in the store as 1400x900- how embarrassing for me! Sorry about that.

In the future, I might look into making the game do the resolution downscaling that AlienHuntinYeti mentioned automatically to support very high resolutions.

Anyways if your device does not currently support this resolution, my recommendation is to refund the game and buy it at a later date, once your device is ready.
madder_dan Sep 4, 2021 @ 3:25am 
An alternative to not buying the game would be using Windows's built in 'Magnifier' program.
That lets you scale in to a part of your screen. I recommend selecting the 'follow the keyboard focus' and 'zoom by 25%' options. Then zoom in until it fills the whole screen.
That will let you simulate a 900 x 450 display. Which is much more playable than the default for standard laptops (1366 × 768).
Last edited by madder_dan; Sep 4, 2021 @ 3:26am
Originally posted by Dylan:
I have no plans to do any kind of automatic uneven pixel stretching, its ugly and I don't want it in my game.
That's a fair point. Stretching pixels is rarely ideal.
Originally posted by Dylan:
In the future, I might look into making the game do the resolution downscaling that AlienHuntinYeti mentioned automatically to support very high resolutions.
Would this help take care of the excess black space around the game window on higher resolutions?
Last edited by CtenosaurOaxacana; Sep 4, 2021 @ 3:32am
What's the command to switch between fullscreen and windowed?
SeanTanamoBae Sep 7, 2021 @ 7:45pm 
I can also recommend the Windows Magnifier App. It's a little finicky, but once you get it setup, you can turn it on and off with a hotkey and you'll be able to enjoy the game with a fullscreen zoom.
eb Sep 7, 2021 @ 11:46pm 
Originally posted by Dylan:
Anyways if your device does not currently support this resolution, my recommendation is to refund the game and buy it at a later date, once your device is ready.
Dylan, I understand your reasons to not want pixel stretching, but telling players that it is their problem is just an incredibly awful, misguided and even unnecessarily hostile way to go about it. This is the kind of stuff that sometimes creates a reputation that travels faster than the game's merits.


edit: what do you know, I'm an idiot
Last edited by eb; Sep 8, 2021 @ 8:23am
Originally posted by eb:
Originally posted by Dylan:
Anyways if your device does not currently support this resolution, my recommendation is to refund the game and buy it at a later date, once your device is ready.
Dylan, I understand your reasons to not want pixel stretching, but telling players that it is their problem is just an incredibly awful, misguided and even unnecessarily hostile way to go about it. This is the kind of stuff that sometimes creates a reputation that travels faster than the game's merits.
Weren't they simply admitting they don't have a workaround for the resolution issue yet? It's addressed a couple sentences earlier:
Originally posted by Dylan:
In the future, I might look into making the game do the resolution downscaling that AlienHuntinYeti mentioned automatically to support very high resolutions.
Last edited by CtenosaurOaxacana; Sep 8, 2021 @ 4:06am
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