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ONI is horrible as far as basebuilders go. It is a cumbersome, convoluted mess of a game, it has no safety net, very poor automation, an abomination of an AI that sometimes just stops working for no reason at all, and a complete lack of any info-system, like, ONI is a kind of game you play with a wiki opened on a second monitor.
I mean, if you have fun editing MSExel spreadsheets - then sure, ONI might scratch that itch.
But if you prefer to actualy have fun playing games - stay away from that wreck.
And I sure hope MoM developers WON'T ever take any pages from that game's book.
personal opinion ONLY, most ONI reviews are positive, like, 97% out of over 100k reviews...
you are obviously in the tiny minority there
Myself, I enjoyed ONI for over 3000 hours, i've gotten bored of MOM after less than 100 hours.. just not even seeing any major updates coming out of this early access
Agree. I dont really like the art style of ONI at all, but i played it for a long time... its a nice game. And i didnt need any wiki btw. The problem with MoM is that, not only it lacks of end-game content (and by now i guess the devs dont plan to add it at all) but every single update is making the game worst! and there is a terrible lack of balance in resources that the devs keep changing it for no reason at all. Im not completely bored of MoM but im really close to it. One of the things that definitely took one big chunk of my enjoyment has been the new broom racks. I mean wtf is that... we asked for PORTALS since eons ago not something you need a whole room to put it and cant even be used for important things, like the mage's hermitage. These kind of things make me sad because the devs dont really have a clue what they doing.
Depends on the next two updates. Lets see if the devs wake up or they keep destroying this game.
I'm so glad MoM doesn't go down that route. MoM is a different game for a different audience and I hope they keep it that way.
MOM on the other hand is a magic school which you are expect to have a rotating roster of students and teachers. With the creeping fog that is constantly needing to be repelled. So it's not really meant to be a game you setup and forgot. Especially with how different students have different wants and needs.
I don't think MOM should focus resource management/sustainability the way ONI does but instead lean into it's theme. Create more unique challenges for the students/staff. Fill out customizing your wizards. Maybe have portals to mini dungeons to conquer like how some areas of the underground required multiple fights in a row. I think they should focus more on this sort of thing over resource management.