Mind Over Magic

Mind Over Magic

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Rex Lupus Jan 12, 2024 @ 6:29pm
How with the top of skewed rooms?
Is there any good way to use the top of skewed rooms? Since I can't put floors diagonally, how to make use of spaces above a skewed room? Or is there no way to do it and I just have to move them up?
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Showing 16-24 of 24 comments
Ivydoom Jan 14, 2024 @ 4:04am 
Originally posted by n3mes1s:
Originally posted by Ivydoom:
You can't build a room on top of skewed. It's a special kind of room and there is no way in the game to properly build on top of a skewed room.
(!)

Yes you can. There is a reason stairs exist. Even if the floor is uneven, you can put stairs. Basic.
Your name suits you (:
Halfshell Jan 14, 2024 @ 3:32pm 
Originally posted by Rex Lupus:
You are not the owner of fun. Just because you think something is fun, doesn't mean others will think the same, and just because you don't think something is that also doesn't mean others will not like it as well.
Let me rephrase, this is just everyother game after you remove what makes it unique.. And arguably those games are better at being square.

May as well have room aspects be optional instead.
Judaspriester Jan 15, 2024 @ 8:07am 
Afaik you can still use support columns on the roof, in order to build above that room.
Besides that, once you've burned all the way trough the techtree for the flying support columns, alot of room conditions become easier. still they aren't cheap, so you have to work for them.
PaloG Jan 15, 2024 @ 9:36am 
Originally posted by Judaspriester:
Afaik you can still use support columns on the roof, in order to build above that room.
Besides that, once you've burned all the way trough the techtree for the flying support columns, alot of room conditions become easier. still they aren't cheap, so you have to work for them.

That's actually a really common misconception because of how the tech tree is visually presented at the moment but Magical Supports are just a midgame level research with insanely high progress "cost" which is what they based its placement on the page on. You have access to that part of the tech tree by unlocking the Cronebug which only needs 24 Arcane and 6 Adept scrolls(the exact same cost for unlocking Foundation).
Last edited by PaloG; Jan 15, 2024 @ 9:36am
boohboomagoo Jan 15, 2024 @ 6:57pm 
I create a lofted storage area on the tall side and the workspace across the bottom. works like a charm. - usually mine are poking off the side of the tower just cause it's the important stuff that needs skewed - like the kitchen and such - so those need to be in high traffic areas.
boohboomagoo Jan 15, 2024 @ 7:02pm 
and because no one really answered this - clearly. THINK THE L SHAPE FROM TETRIS - just fit it in so that the right wall is at least 2 or 3 tiles less than the left wall - it's really that simple - i think you're just naturally wanting the roof to look like cute gingerbread just force it to do what you need it to do i'll look cool - the rules with the rooms actually create some cool stuff in my builds.
Ivydoom Jan 17, 2024 @ 6:56am 
I feel too many rooms require lofted which for me really restricts building. I don't need my characters to be able to reach every single corner of the school from a single staricase, but I also don't want the school to end up like a maze.

You know what. I would like the school to become a maze. But traveltime makes this really hard. Spiral stairs need quite some room smack in the middle while regular stairs need enough width to reach the height. Ladders come later which save a lot of space and are great for stairwells and room that don't need (much) luxury. But then there are rooms with private requirement and stairs count as entrance to so you have to be mindful about where to place them.

For skewed, you need a wall difference of 3. So if you have 5 high wall on one side, the other side has to be 2 or less, or 8 or up.
PaloG Jan 17, 2024 @ 7:15am 
Originally posted by Ivydoom:
I feel too many rooms require lofted which for me really restricts building. I don't need my characters to be able to reach every single corner of the school from a single staricase, but I also don't want the school to end up like a maze.

You know what. I would like the school to become a maze. But traveltime makes this really hard. Spiral stairs need quite some room smack in the middle while regular stairs need enough width to reach the height. Ladders come later which save a lot of space and are great for stairwells and room that don't need (much) luxury. But then there are rooms with private requirement and stairs count as entrance to so you have to be mindful about where to place them.

For skewed, you need a wall difference of 3. So if you have 5 high wall on one side, the other side has to be 2 or less, or 8 or up.

There's a neat building tip I got early that has helped me immensely when it comes to stairs.
The opening for the spiral stairs moves in a standard rotation and repeats every 8 tiles. So if you build a 7 tile high wall and put the floor on the 8th then the landing will be the exact same way as the bottom one. From your starting foundation that will always be on the front. That means that if you build with that height in mind you can make the staircase room narrow and can put doors directly next to it without needing a 1 tile buffer on each side. That height is also quite good for lofted as a lot of the rooms can fit in a 6x7 space like Dining and Private Quarters.
Another stair hack is if you end up in a back side landing and can move it one floor up or down without it rotating you can use a single piece of the normal stairs to create the entrance to the side room which will be at the height you originally planned and cut down walk time as they don't have to circle round to the doors.
sockmoxy Jan 17, 2024 @ 7:23am 
My current school is a labyrinthine mess due to requirements and once I got over my "but nice grids are nice" mentality I kind of love it. Ramshackle, tear down when I need to and smush things in where they fit really feels in keeping with the "rebuilding a magic school on the edge of disaster" thing. Lofted, Private and Skewed requirements in particular really push a player into building some bonkers things that only make sense if you're building a magic castle.

(Also once I realized that Underschool chambers are Grounded, that really helped with getting some things in that I seriously had no room for. My ritual rooms are all underground, which looks killer.)

Agreed though that travel times are the big issue and hopefully we get some relief there at some point with an update.
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Date Posted: Jan 12, 2024 @ 6:29pm
Posts: 24