Mind Over Magic

Mind Over Magic

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Exanimus Sativa 2024 年 12 月 14 日 下午 11:13
clockworks and more.
ok, first off, REALLY effing cool game and mechanics. 'occupy a slice between realities where the magic is' my interpretation.

to clockwork, i believe your artists could do a clockwork race justice, i mean you have living crystals and sacks of...whatever. weakness, water both from rain and magic, can't be water mages or have any water ability. no food reqs, seeds and new device, oil extractor for those seeds. (the food). not required but can be used as a modifier to work/movement speed, no sleep req or a much shorter maint period instead.

other thoughts. build your custom dictionary for the building keywords as an option.
basement rooms, one level...because seriously, what's a creepy magic school without it's own custom basement rooms? new construction item to follow slopes underground, basic stairs to connect sloped sections. could also be used as exploration expansion, build new basement room, hole in the floor, build ladder and new quest area(s) discovered.

global storage settings would be nice, so when i build any new storage it pulls settings from the global as defaults...mainly just to not have to deal with setting croa corpses not to be stored globally rather than individually.

franchising, sending staff to a new slice to set up a school, no founder unless you wanted to add a ritual that turns a staff into a ghost...
mana crystal would be the default transport between slices, gates could be added.

which could ALSO play off school prestige, all those luxury, peaceful, impressive, etc as well as students graduated and their learned levels could give a school a prestige score where you could get elite students once it rises high enough, no summoning, they'll request a summons then you can enroll them. ties in with the previous because you would need prestige to expand to other slices.

oh, and less 'it would be nice if' and more 'why haven't you added', someway to move through the lower depths quickly. even a basic construct-able tele stone that only works between the mana crystal and itself would be an improvement.

oh, i do like i can set all students to be red shirts but individual palettes would be nice cause color coding schools through clothing is a thing i like to do.

an emergency toggle when you want staff/students/everything to handle something NOW no matter what else they may be doing. yeah, i could turn stuff down to 1 -2 priority to free up 3-4 for more important stuff then keep 5 as the emergency but i really want them to just drop everything and go handle whatever without a lot of individual commands.

other than that your priority system is one of the best i've seen for granularity, good job.

if you read through all this, thanks, good game you've made here.
張貼日期: 2024 年 12 月 14 日 下午 11:13
回覆: 0