Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Wow... it must be amazing to be able to infer so much about a person just by one sentence regarding what kind of game they like. I literally have a doctorate in psychology and am not capable of that! Thanks for sharing this piercing insight into my character and purchase habits.
But now that I think about it, I have spent more than $300 on games before... but they were all pinball tables.
Anyway, back on-topic: some people love the game (like me). Some don't. Your mileage may vary.
150 Hrs of gameplay, surely it can be worth it to people.
$25 I mean really... I cant even get lunch for that cheap
Klei(The game's producer) has never abused the trust of it's consumers so I did add this game to my wishlist so I hope there is transference to this developer under Klei's supervision however that may work (not sure how producers wrangle in devs for stuff such as this). It is troublesome they don't seem to have a time period laid explaining how long EA will be.
I am super thirsty for a game like this and if I see real progress and more from the devs my wife and I will buy it.
Looks good so far.
I'm in the same boat as you trust wise. Been burned quite a few times by EA titles that were either never finished or came out of EA only by developer decree.
That being said, Klei being the publisher also assuaged some of my EA concerns. At the very least, I feel if this game doesn't finish development (unlikely as I feel that will be given Klei's involvement) then Klei might take it upon themselves to finish it just so they don't have such a game in their own library. Might.
As for the game itself, I feel it is headed in a good direction, but I do wish the developers would be more transparent with their plans. Right now, especially given the road map, it would seem as if they didn't have one.
Nobody said that. The price of this game is $25. For a $25 game, Mind of Magic in its current early access state has quite a good amount of content, and is rather well polished. If you bought Gollum or Redfall last year, you paid much more for a much worse game. It is the over-hyped and under-delivering triple A games that are the sad examples of why videogaming industry is so broken these days. The $25 indie games in early access are quite often the good side of the industry, especially if they get continuous development and support.
There is nothing wrong with scrutinizing these devs because the system gets abused frequently.
Have to disagree with you there. Many a $25 Indie game was made as either a crash grab, or by an inexperienced developer in over their head, and later became abandonware. I still have quite a few in my own library. In this regard, I agree with n3mes1s. Worse, there are always the bootlicks that continue to sing the developers praises (and attack their detractors) even after the game has been long left in the dust. I don't understand it, as these are games they paid money for. They don't owe the developer any loyalty, and only further harm themselves by defending awful business practices.
And I have to disagree with you here. you, as well as n3mes1s tend to generalize the topic more than necessary. yes, there are companies that use EA as cash grab and yes, there are people around that still believe for a miracle, even if it's kinda clear that the game is abandoned.
Still, not every indie/ea game is a cash grab and not everyone arguing against the "doomcallers" belong to those miracle-people. the world isn't always black and white, even if more and more people try to sell this, because it fits into their plans.I myself also have some abandoned EA games in my library, but I also have some games that evolved during EA into some pearls.
I think we players need to be a little more realistic here, without damning anything: EA means (or at least should mean) a game that reached a playable state but isn't finished until now.
So if you invest into them, you place a bet on that the devs will do a good job and deliver you a product worthy of your money. But like every bet, there is always a chance to loose. Therefore either accept this or stay away from EA in general. Just don't go for that bet and then cry because you lost and tell everyone don't to bet because you're sure they will lose too (and probably place the next bet soon after).
No, not every each one of them. But apart from that, 90% of EA games released today are just garbaje and just a test field for customers to actually TEST their products. You are not only paying for a product you are also doing the job of the devs emselves. This happens everywhere you look in today's gaming industry.
Fortunately i think we have a solid exception with MoM, lets hope we are not mistaken.
well, I won't agree on the 90% but I agree with you that this is a serious issue, but not only for EA games. There are also enough games in "release" state, that were worse than the average EA game at release in terms of polishing/bugs. Just take a look at CP77. Yes, CDP did their job and fixed the game, but at the time it has been released, it was far from version 1.0.
But like already said, we as players/customers need to be aware of those problems and either a) accept this or b) stay away from those games, at least until they've proven not to be a cash grab. By buying and then crying we send conflictive signals towards the industry.