Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
i mean not everybody can or wants to get it via kickstarter and all ;)
Actually Goal cost written on side is not neccesary now, that's just settled in around last year, and It's not that important now. According to devs, if they fix their critical bugs on their games, first big update would be Multiplayer or NPCs.
Well no. sales rate are not related with Content updates.
That Goal has been ended since Kickstarter ended in last year. sales rate is no longer related with goals. According to devs, if they fix their critical bugs on their games, first big update would be Multiplayer or NPCs.
Will the map be fixed or have some rng elements?(like certain events happening after x days).
One thing that is not mentioned here, will there be official servers or at least custom maps made by the devs? The potential of the game seems to be that it can challenge people in a lot of ways.
200k for multiplayer seems too much, i doubt the game will sell that well considering that the game curently is pretty buggy and you can stack items on you(like having 2 hiking backpacks). More people will come if the game is challenging
Sales rate are no more related with Content updates. don't worry about it.
any reference link you could share about this?
don't get me wrong, but all in all you appear just as a regular user like anyone else partaking in this so far so there's basically 0 reason to take it at face value so a link showing an official message would be a great way to validate it.
And no need to reply like "play like a righthander......learn to play etc etc".
Discord Screenshot from Head Developer, from ND's Official community Discord, September 10th.[imgur.com]
So, In English Translate:
창작 마당 지원은 얼엑 열린 이후에 바로 작업들어갑니다.
Steam Workshop Support will be working right away after Early Access.
멀티플레이는 우선 순위가 높기는 한데
당장 버그부터 터져나오는거 틀어막고.
Multiplayer is one of high priority work to do, but first we have to do Bug-Fix first.
그 이후에 훈련 시스템을 마일 스톤으로 바꾸고.
멀티는 아마도 올해 말부터 작업 들어갈듯해요
and after that We will change training system into milestones.
I think I'll start working on multiplayer at the end of this year.
and also this: Discord Screenshot from Head Developer, from ND's Official community Discord, September 7th.[imgur.com]
[after Vehicle mockup image]
목업이기는 한데요.
요런 식으로 만들어질 겁니다.
Well, this is just mockup image, but it will be implemented like this.
NPC의 길찾기 AI가 차량과 조합되는게 문제라서
일단 NPC부터 만들어질지, 차량부터 만들어질지는 모르겠읍니다.
멀티 -> 차량 -> NPC 순서로 갈지.
Problem is Collaborating NPC's pathfinding AI with Vehicle is a problem.
So I cannot tell which will be first, NPC or Vehicle.
Maybe Multiplayer -> Vehicle -> NPC.
--------------------------------------------------
yeah, This is why I'm saying this stuff on here, based on discord. because they're too busy for checking all community at once and respond.
Also I'm a Korean community manager (Not hired, just Volunteer) of Nearly Dead Discord (It's global community, includes korean community) and Korean community website. but sometimes I have to do extra work on here and other place, due to All Devs are on busy for their job (mostly, Bug fix).
Official Discord Link[discord.com]