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Reload speed for the shotgun would be great.
even the grenade launcher which doesn't have even a single modifier at all.
It would be super cool especially with how easy it is to cancel its animation and reload everything again, at least the shotgun loads some bullets before canceling.
but the grenade launcher, damn!.
GL could use an internal design that reduces the magazine but increases range. Also, different 'nade types.
It is curious that actually using the demolisher's Prosthetic Arm (Perk) increases the range of the grenade launcher.
Well, the slug version has quite a range as far as I have used it since it is a single projectile unlike the split version, this other one is easier to land critical hit, since it launches more than 15 projectiles, some usually hit weak points.
I'm aware, I just don't want to give up the other perks.