Starship Troopers: Extermination

Starship Troopers: Extermination

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howiebabey Dec 22, 2024 @ 8:16am
speed loader for tw2 split pump action shotgun slug
faster reloads come on hand loading it is depressing
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Showing 1-10 of 10 comments
Stein Dec 25, 2024 @ 6:45pm 
Yes, I hope they add more modifiers to all weapons in general.
Reload speed for the shotgun would be great.
even the grenade launcher which doesn't have even a single modifier at all.
It would be super cool especially with how easy it is to cancel its animation and reload everything again, at least the shotgun loads some bullets before canceling.
but the grenade launcher, damn!.
Last edited by Stein; Dec 25, 2024 @ 6:46pm
Originally posted by Stein:
Yes, I hope they add more modifiers to all weapons in general.
Reload speed for the shotgun would be great.
even the grenade launcher which doesn't have even a single modifier at all.
It would be super cool especially with how easy it is to cancel its animation and reload everything again, at least the shotgun loads some bullets before canceling.
but the grenade launcher, damn!.

GL could use an internal design that reduces the magazine but increases range. Also, different 'nade types.
stanley37861 Dec 25, 2024 @ 11:13pm 
Its been a minute since the last time I looked at some weapon test on a shotgun but doesnt changing the ammo type increase the range of the round? Atleast when it comes to damaging an area. If I remember correctly I think I watched a video where someone was able to bulleye the target at 300 meters with a slug 3 out of 3 times.
Stein Dec 26, 2024 @ 5:25pm 
Originally posted by 100% Recycled Awesome:
GL could use an internal design that reduces the magazine but increases range. Also, different 'nade types.

It is curious that actually using the demolisher's Prosthetic Arm (Perk) increases the range of the grenade launcher.

Originally posted by stanley37861:
If I remember correctly I think I watched a video where someone was able to bulleye the target at 300 meters with a slug 3 out of 3 times.

Well, the slug version has quite a range as far as I have used it since it is a single projectile unlike the split version, this other one is easier to land critical hit, since it launches more than 15 projectiles, some usually hit weak points.
stanley37861 Dec 26, 2024 @ 5:45pm 
I was thinking they could add ammo types to the shotgun. there are a ton of real life shotgun rounds to choice from. Who doesnt like having more choices for their weapons?
Originally posted by Stein:
It is curious that actually using the demolisher's Prosthetic Arm (Perk) increases the range of the grenade launcher.

I'm aware, I just don't want to give up the other perks.
no matter how u look at it a garand has stripper clips and that is ancient and the similarity between a stripper clip and a shottie are undeniable add in animations in my opinion the pump shottie is embaressing but thas me
all ud ned to do is add in the animations
VXHXVXHXV Mar 23 @ 11:10am 
Pump action shotguns which are modified to be easier to reload are absolutely a thing in real life, they could add a mod for a chamfered/cut loading port, for which the simple implementation would be a multiplier on the reload animation. That said, it would be cool if the cut loading port enabled a special quad loading animation.
a shotgun speed loader is very similar to a m1 garand stripper clip its that low tech and yet troopers is set in todays tech area at the least
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