Starship Troopers: Extermination

Starship Troopers: Extermination

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Update today unable to play now.
Just got the new update for performance and all that. Now I can't even get the game to start without crashing. Never had issues before that.
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So it works the same as if we used the command -sm2 in the launch option?
Not familiar with what that command does
it lowers the shading to 2 instead of the normal 6. alot of people had luck with the command -sm5. so i am thinking its the same thing just a more permanent way of doing it. I was just asking to make sure. i could be completely wrong about them having the same effects by changing the same thing in different ways.
I'm not sure what kind of effect it will have since it wasn't brought up. Devs are working on a fix for this in the next update
I thought for sure they where going to fix it last update. Thank you for the information. It is good to know those problems are being worked on.
Neuroq 2024年12月6日 21時30分 
Hey guys,
i didn't played much since last patch. Today i tried and got massive promblems.
Game hang up on Loadout screen, on choosing class at match start and so on.

First of all, i still run the game with "-ForceRHIBypass -NoRHIThread" as startup parameters. Feels like it runs better for me.

Then i read here that somethings maybe with the shaders could be wrong and tried that

"[SystemSettings]
r.ShaderPipelineCache.Enabled=0" for the enginge.ini, someone mentioned before.

Also i tried forcing the Shading Model "-sm5 and -sm6"
But didn't changed much.

As sidenote -sm6 require DirectX 12.
If you force DX11 you will get missing Textures on AgniPrime.


Now my test lead me to some settings and i found a Solution for me.
I use AMD-FSR with AMD Native AA..... And if you use that also, turn off Frame Generation.


Maybe it helps some of you
最近の変更はNeuroqが行いました; 2024年12月6日 21時32分
Talon 2024年12月6日 23時26分 
Also help me: game reinstall, and: -dx11
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