Starship Troopers: Extermination

Starship Troopers: Extermination

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Björn15 26 MAY 2024 a las 10:17
May I ask, why we have armor?!
Just questioning why classes such as Ranger, Engineers... have armor when we die by normal bugs by 1 hit?

It would have the same effect, if we just wear an underwear and a T-Shirt with some glasses.

It has the same effect so what is the point of wearing such a heavy armor ?
Just for the look?

It is just pathetic that classes, especially Engineers die by 1 hit wearing an armor that looks like he can take some hits.

Would be nice to do some adjustments so that you can at least survive 1 hit and react instead of seeing your whole team kill 50 Tiger-Bugs while wating for a revive
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Mostrando 1-15 de 18 comentarios
Do You Know Tyler Durdan? (Bloqueado) 26 MAY 2024 a las 11:02 
That's uniform. We are Federation.
Guardians and Demos get one hit too.
:cheers_:
GunBoat 26 MAY 2024 a las 11:22 
Agree, they need to re-balance. We spend far more time now reviving everyone which should be much less frequent like it was before. I spawn into games in progress and many times there are 3 to 4 countdown timers on screen already.

They need to realize the movie is not a repetitively played commodity like is desired with a game, so in that regard the game must be different than the movie such that individual success is probably more important than team success to increase repetitive play-ability.

For example, just because one player successfully evac'd following a mission "Victory," the other 15 lying on the ground may not play much more if that continues. IMHO
Irier 26 MAY 2024 a las 20:45 
It wouldn't be bad if the bugs weren't as laggy, normal you can still take a couple hits.

On hard a bug might be 3-5meters away and then your dead.

The launch it made the bugs feel intense being able to one shot anyone besides bastions. Now that the performance is awful the number of unfair deaths exceed the amount of deaths from bad decisions.

Walk past a wall, bug kills you through the wall, bugs stuck in ground, bug stuff in containers, the disappearing reappearing bugs. Bugs spawning through concrete inside of the base.

Tried to hunt the royal guard, map kept putting it in different places and when we found it in a tunnel system, the pathing was horrible, just for it to kill two people and dig underground to go to another place.

I'm not sure on its hp pool either it feels like everytime it digs and resets it heals back to full.
miffy ᠌ 26 MAY 2024 a las 20:53 
Maybe consider without the armor those Bugs will just tear you apart without a reviving chance!
kampfer91 26 MAY 2024 a las 21:37 
What we are fighting is an angry bug that is the size of a small truck with mandible that is as thick as a log and you expect to survive ?

Also , normal warrior only have 1 move that can 1 shot you on Hard , that is theirs charging attack and they will always do this move first , if they miss they switch to normal melee attack which won't 1 shot you but still do a lot damage to non-guardian class .
Bovril Brigadier 27 MAY 2024 a las 4:00 
Publicado originalmente por Do you know Tyler Durdan?:
That's uniform. We are Federation.
Guardians and Demos get one hit too.
:cheers_:
Yeah devs really need to rethink that. They are wondering why nobody wants to play Guardian? There's a very good answer.
Centuron 27 MAY 2024 a las 5:03 
Publicado originalmente por Strayed:
Publicado originalmente por Do you know Tyler Durdan?:
That's uniform. We are Federation.
Guardians and Demos get one hit too.
:cheers_:
Yeah devs really need to rethink that. They are wondering why nobody wants to play Guardian? There's a very good answer.
One of their assumptions is that the class is basically the Bastion versus the other 5 have more newer things for people to mess with
Publicado originalmente por Strayed:
Publicado originalmente por Do you know Tyler Durdan?:
That's uniform. We are Federation.
Guardians and Demos get one hit too.
:cheers_:
Yeah devs really need to rethink that. They are wondering why nobody wants to play Guardian? There's a very good answer.
what are you smoking?

Guardian and Demo have 150 HP. Guardian Pratically have 300 HP which doubles to 600 HP with the Synthitic armour which half a Half. so you take 1/4 damage, on base, it becomes 1/8 once armoured up in your ring. + defensive matrix which provides 150 regneative HP.

IF you Watched any of the movies, yes the 2 CGI ones especially you will begin to notice the that armour which isn't armour it a Power suit or exo suit which increases, strength, speed, endurence protects from really bloody basic things like some bullets, and environmental effects but does bugger all to protect them from bugs the main Protagnist in the CGI is basically the exception to this rule.

while the Bugs do less damage on easy- normal and Hard if you get one shot it means you probable got hit by a charge attack,or from behind, Charge-heavy attack will kill you, but it takes about 2 light attacks on and 3-4 light attacks on easy. the bugs typically do a heavy/ charge-light. you also do have to remember that the normal hp (unless it has been changed) is 100. (if i can remember correctly there was a buff to hunter (sub-classes) to like 125 but unsure about that.
<Caeris↝ 27 MAY 2024 a las 7:02 
It´s not an armor, it´s just a bodysuit. :ShugoLaugh:
Bovril Brigadier 27 MAY 2024 a las 9:33 
Publicado originalmente por XIX Victorious Aut Mortis:
Publicado originalmente por Strayed:
Yeah devs really need to rethink that. They are wondering why nobody wants to play Guardian? There's a very good answer.
what are you smoking?

Guardian and Demo have 150 HP. Guardian Pratically have 300 HP which doubles to 600 HP with the Synthitic armour which half a Half. so you take 1/4 damage, on base, it becomes 1/8 once armoured up in your ring. + defensive matrix which provides 150 regneative HP.

IF you Watched any of the movies, yes the 2 CGI ones especially you will begin to notice the that armour which isn't armour it a Power suit or exo suit which increases, strength, speed, endurence protects from really bloody basic things like some bullets, and environmental effects but does bugger all to protect them from bugs the main Protagnist in the CGI is basically the exception to this rule.

while the Bugs do less damage on easy- normal and Hard if you get one shot it means you probable got hit by a charge attack,or from behind, Charge-heavy attack will kill you, but it takes about 2 light attacks on and 3-4 light attacks on easy. the bugs typically do a heavy/ charge-light. you also do have to remember that the normal hp (unless it has been changed) is 100. (if i can remember correctly there was a buff to hunter (sub-classes) to like 125 but unsure about that.
Let me break it down into the simplest of terms.
They're a tank class that can't tank.

All those damage resistances and numbers mean nothing if they're still getting one hit killed on Normal nevermind Hard. You're basically trading mobility for extra protection that in the grand scheme of things does nothing and just slows you down and get you killed. You might survive one extra light attack on harder difficulties with synthetic undearmor but that's not enough to justify their existence. Not even going to bother retorting about the movies since at the end of the day it is a game and gameplay plus fun needs to take precedence.

At the moment Guardian is just a juicy walking hog roast glazed with eat me now honey to the Bugs.
Centuron 27 MAY 2024 a las 9:48 
Publicado originalmente por Strayed:
Let me break it down into the simplest of terms.
They're a tank class that can't tank.

All those damage resistances and numbers mean nothing if they're still getting one hit killed on Normal nevermind Hard. You're basically trading mobility for extra protection that in the grand scheme of things does nothing and just slows you down and get you killed. You might survive one extra light attack on harder difficulties with synthetic undearmor but that's not enough to justify their existence. Not even going to bother retorting about the movies since at the end of the day it is a game and gameplay plus fun needs to take precedence.

At the moment Guardian is just a juicy walking hog roast glazed with eat me now honey to the Bugs.
The Guardians tank quite well in siege mode. Really the siege mode is where the Guardian really shines since it pretty much gets rid of recoil and allows you to take so many more hits.

While running around, the Guardian can't take quite as many hits, which really makes sense, but in siege mode, it soaks up quite a bit
Ratta 27 MAY 2024 a las 9:52 
Publicado originalmente por Centuron:
Publicado originalmente por Strayed:
Let me break it down into the simplest of terms.
They're a tank class that can't tank.

All those damage resistances and numbers mean nothing if they're still getting one hit killed on Normal nevermind Hard. You're basically trading mobility for extra protection that in the grand scheme of things does nothing and just slows you down and get you killed. You might survive one extra light attack on harder difficulties with synthetic undearmor but that's not enough to justify their existence. Not even going to bother retorting about the movies since at the end of the day it is a game and gameplay plus fun needs to take precedence.

At the moment Guardian is just a juicy walking hog roast glazed with eat me now honey to the Bugs.
The Guardians tank quite well in siege mode. Really the siege mode is where the Guardian really shines since it pretty much gets rid of recoil and allows you to take so many more hits.

While running around, the Guardian can't take quite as many hits, which really makes sense, but in siege mode, it soaks up quite a bit

it aint the siege mode that does this, it is the armor plates it creates, and those dont last forever, once the armor plates r gone u take as much damage as if u wernt in siege mode, with the only diffrence at that point beeing ur gun will be more accurate and u rnt able to get knocked or move ur self
Centuron 27 MAY 2024 a las 9:56 
Generally if you're in siege a lot of bugs won't be charging at you either which is the main thing that one shots people. Once the bugs break down the walls, you can still take quite a bit of damage, especially if you have synthetic on
Kriegsman 27 MAY 2024 a las 14:53 
As a medic main, I honestly get stressed out during evac phases or ambushes, with how many people and how quick they die. And the med UAV's terrible aim isn't helping.
Stein 27 MAY 2024 a las 18:13 
I understand your point, but do you realize that the question is why does one have a disadvantage on maximum difficulty?
There is your answer.

You won't expect it to be easy at maximum difficulty.

It may be absurd and unjust, but if you don't expect a difficulty it will be more difficult.
It's like expecting the color blue to not be blue.

For things like this, people ask to adjust the difficulty in Dark Souls, here you do have that possibility, but if you want it difficult, it will be difficult.
Última edición por Stein; 27 MAY 2024 a las 18:14
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Publicado el: 26 MAY 2024 a las 10:17
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