Starship Troopers: Extermination

Starship Troopers: Extermination

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Rynxie May 7, 2024 @ 9:50pm
Medic with
Medic with bug repellent, extra utility/ammo, dart gun and mastered second main gun (forgot what it's called) = OP. I'm literally running into hordes reviving teammates. I can go over 20 revives per game. I just played a few games where I kept reviving falling teammates during extraction.

Still sucks getting one hit though.
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Showing 1-15 of 15 comments
Stein May 7, 2024 @ 10:31pm 
Yes it is quite fun, although strangely I found it more useful to be a Medic being a Ranger, due to his immortality, jetpack, and mobility training, if for some reason you have stim it makes you a super medic, since this class does not needs.

For some reason the drone trolls me a lot, especially when the insects corner me, I always try to activate it so that when I die it revives me.
but it never activates no matter how many seconds before dying I press the key a thousand times, even if I point to the closest place "my feet", ahaha.
Rainmaker [Fu] G1 May 7, 2024 @ 10:44pm 
Ranger is certainly up there, but Ive gotta say; not sure what exactly they changed with the patch, but the stim pistol feels MUCH better to use, and you can get quite a bit of range with that thing. Even if you cant see the body, place your reticle in the center of the red circle with the timer and you can get people up most of the time.
Airborn May 7, 2024 @ 10:59pm 
Originally posted by Stein:
Yes it is quite fun, although strangely I found it more useful to be a Medic being a Ranger, due to his immortality, jetpack, and mobility training, if for some reason you have stim it makes you a super medic, since this class does not needs.

For some reason the drone trolls me a lot, especially when the insects corner me, I always try to activate it so that when I die it revives me.
but it never activates no matter how many seconds before dying I press the key a thousand times, even if I point to the closest place "my feet", ahaha.
Yeah sort off gave up on the drone some people seem to have master the art of drone revival sadly i'm not.
Becoming better with the dart :D double tapping the shizzle out of dead troopers.
unless there is a team mate in the way but hell might as well heal them troopers doing the lords work!
(but it would be better if they give them medics the xp by taking some stims)
but i understand if they want them utility slots for something else.
Specially on easy since ressing is almost as fast as a stim
Anyone try the autoshotty with medic? Seems like that would work real well.
Postman Pat May 8, 2024 @ 3:13am 
Originally posted by Airborn:
Originally posted by Stein:
Yes it is quite fun, although strangely I found it more useful to be a Medic being a Ranger, due to his immortality, jetpack, and mobility training, if for some reason you have stim it makes you a super medic, since this class does not needs.

For some reason the drone trolls me a lot, especially when the insects corner me, I always try to activate it so that when I die it revives me.
but it never activates no matter how many seconds before dying I press the key a thousand times, even if I point to the closest place "my feet", ahaha.
Yeah sort off gave up on the drone some people seem to have master the art of drone revival sadly i'm not.
Becoming better with the dart :D double tapping the shizzle out of dead troopers.
unless there is a team mate in the way but hell might as well heal them troopers doing the lords work!
(but it would be better if they give them medics the xp by taking some stims)
but i understand if they want them utility slots for something else.
Specially on easy since ressing is almost as fast as a stim

The drone just feels impossible to aim for me except for rare circumstances, but it's hilarious to chain resurrect yourself. It should just target to downed ally's icon, no need for this silly flat-line aim they've got going on. It's a drone, it's flying. Plus you can aim it across the map from a vantage point where it just flies at a billion mph to get there. No reason for the aiming to be as bad as it is.
Last edited by Postman Pat; May 8, 2024 @ 3:13am
Airborn May 8, 2024 @ 6:21am 
Originally posted by 100% Recycled Awesome:
Anyone try the autoshotty with medic? Seems like that would work real well.
Grenade launcher works a bit better for me since it has more stun but yeah if i play aas and it drops i be sure to pick it up ^^ but i tend to just be running the mk1 at the moment since i still have to level the sidearm.
run the autoboomstick mostly on ranger/demo
Little Alien May 8, 2024 @ 6:36am 
Just had 37 revives with my medic. Same set up just with E-pulse rifle.. cuz...need to level it.

Yesterday we had a medic who did no healing at all, the team was taking the p*ss out of the person in chat and mic. Was just in base shooting a few bugs or something and did no healing or reviving of any kind. Someone pointed out he had a gun of a certain level so must of had the healing options open to them. Bizzaar.
Originally posted by Wehzy:
Originally posted by 100% Recycled Awesome:
Anyone try the autoshotty with medic? Seems like that would work real well.

How do you equip the auto shotgun as medic? i'd love to use the auto shotgun as ranger.

You need to fully max out the progression on a weapon, and then you can take in on any class.

Never really cared for the auto one, really. The other 2 just feel lackluster compared to the slug for me. Maybe the pellet counts will help if they add different ammo types to those.
Kill with Fire May 8, 2024 @ 7:49am 
Originally posted by Wehzy:
How do you equip the auto shotgun as medic? i'd love to use the auto shotgun as ranger.

You need to fully level the auto shotgun as Demolisher to its maximum weapon rank of 10, then you can equip it on other classes.
Airborn May 8, 2024 @ 8:22am 
Originally posted by Venatacia:
Just had 37 revives with my medic. Same set up just with E-pulse rifle.. cuz...need to level it.

Yesterday we had a medic who did no healing at all, the team was taking the p*ss out of the person in chat and mic. Was just in base shooting a few bugs or something and did no healing or reviving of any kind. Someone pointed out he had a gun of a certain level so must of had the healing options open to them. Bizzaar.
Might have been someones kid playing on his account.
But yeah medics with out !!!!health!!!!! stims are kind of useless unless they are really proactive!
And with healthstims all they really have to do is drop a stimpack here and there and for the rest they can do whatever really.
Although having a good medic does help with the risk taking.
Rynxie May 8, 2024 @ 10:21am 
I also spam the healing beacon (part of my loadout). I keep my teammates alive. I also have the stims to heal myself quickly (I get from other meds).
Last edited by Rynxie; May 8, 2024 @ 10:25am
Originally posted by Airborn:
Originally posted by 100% Recycled Awesome:
Anyone try the autoshotty with medic? Seems like that would work real well.
Grenade launcher works a bit better for me since it has more stun but yeah if i play aas and it drops i be sure to pick it up ^^ but i tend to just be running the mk1 at the moment since i still have to level the sidearm.
run the autoboomstick mostly on ranger/demo

I'm still only on level 8 for the GL. The autoshotty is also very slow to level. I'd like to actually equip the GL on my engie. That would be nice.
BenShinobi May 8, 2024 @ 12:37pm 
Originally posted by Airborn:
Originally posted by Venatacia:
Just had 37 revives with my medic. Same set up just with E-pulse rifle.. cuz...need to level it.

Yesterday we had a medic who did no healing at all, the team was taking the p*ss out of the person in chat and mic. Was just in base shooting a few bugs or something and did no healing or reviving of any kind. Someone pointed out he had a gun of a certain level so must of had the healing options open to them. Bizzaar.
Might have been someones kid playing on his account.
But yeah medics with out !!!!health!!!!! stims are kind of useless unless they are really proactive!
And with healthstims all they really have to do is drop a stimpack here and there and for the rest they can do whatever really.
Although having a good medic does help with the risk taking.

Had a medic once who brought speed stims instead of healing. Was the first time the rest of us had seen anyone use them since the update and it screwed us all up. People trying to revive each other and failing.

Funny, but a big L on the Medics part. Who brings speed stims, really?
Kriegsman May 8, 2024 @ 3:03pm 
Just got a 40 person revive today on a horde survival mission. The bug repellent saved me so many times. The stim dart did feel better to use now that it has a generous dart magnetism (at least from my experience)
Bovril Brigadier May 9, 2024 @ 4:22am 
Originally posted by BenShinobi:
Originally posted by Airborn:
Might have been someones kid playing on his account.
But yeah medics with out !!!!health!!!!! stims are kind of useless unless they are really proactive!
And with healthstims all they really have to do is drop a stimpack here and there and for the rest they can do whatever really.
Although having a good medic does help with the risk taking.

Had a medic once who brought speed stims instead of healing. Was the first time the rest of us had seen anyone use them since the update and it screwed us all up. People trying to revive each other and failing.

Funny, but a big L on the Medics part. Who brings speed stims, really?
They really need to make meth stims standout more from the heroin stims. Even the dispensers look identical!
About the only classes that benefit from meth really are Ranger and Sniper due to their speed while heroin is downright essential to point if not picking it up should be slapped with a fish!
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Date Posted: May 7, 2024 @ 9:50pm
Posts: 16