Starship Troopers: Extermination

Starship Troopers: Extermination

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Stein May 1, 2024 @ 12:02am
I found the class most hilariously OP!
The combination that no one would expect because it is so absurd.

The Sniper with flamethrower.
:steamhappy:

Scan Grenade (Grenade): Highlights targets and increases the damage they take x2
(It also has practically no cooldown, it is 1 second.)

Additional: I am not sure about the additional damage of other types of scanners, in previous versions, for example the Fixed Scanner (Utility), only granted x1.5 in comparison with the scanner grenade that gives x2

Directed Fire(Perk): Further increase the damage dealt to Scanned targets

I combine this with LV Visor and Marathon, since they are especially useful for moving around and seeing clearly even if the flames block your vision.

Technically you could also use
High Ground(perk) Deal up to 1.3x damage based difference in height
(But it is not a weapon to really use at high altitudes.)

The flamethrower itself has enough damage and rate to melt warriors in a second,
So, eliminating hordes by yourself and completely alone is possible. I did it several times, I even detonated the nest with a royal guard, he didn't have a chance.

and the strangest thing is that it is extremely funny.
Last edited by Stein; May 1, 2024 @ 4:32pm
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Showing 1-6 of 6 comments
Bovril Brigadier May 1, 2024 @ 3:02am 
Have you been using the infinite ammo glitch with it?
Kill with Fire May 1, 2024 @ 8:11am 
Ranger doesn't have another damage boost vs scanned enemies as a perk, which is what I assume is what's the meat of this build, since a regular flamethrower takes a bit too long to burn down an enemy.
Stein May 1, 2024 @ 4:16pm 
Originally posted by Strayed:
Have you been using the infinite ammo glitch with it?

I've heard about that when running or something.

Originally posted by Stardust:
Wouldn't the Ranger be more suitable to go with flamethrower?
- Auto scan + Scan beacon = any situation scan
- Mobile Training + Trauma Injector = almost immortal
- Does bloodlust trigger with close range kill or must be melee?

As for survivability, yes, it is more OP even than the Guardian.
This is only for the DPS, because if you want maximum damage, using Morita xxx or grenade launcher is your thing, but the ammunition and rate is limited per second.
with the flamethrower even with collision problems, without stun ort stagger, they can't get close

Originally posted by Kill with Fire:
Ranger doesn't have another damage boost vs scanned enemies as a perk, which is what I assume is what's the meat of this build, since a regular flamethrower takes a bit too long to burn down an enemy.


In reality the ranger only has the ability to provide himself with scanners (Utility).
that increases the damage for everyone not just the ranger.

On the other hand, the sniper has 2 exclusive perks that increase damage only for himself.
in addition to similar scanner utilities (except the "Scanner gun" that doesn't even work)

The sniper is the typical glass cannon.
The ranger is more "balanced"(It's actually OP), he cannot cause as much damage as the sniper, but he will undoubtedly live longer.
Last edited by Stein; May 1, 2024 @ 4:16pm
Originally posted by Stein:

On the other hand, the sniper has 2 exclusive perks that increase damage only for himself.
in addition to similar scanner utilities (except the "Scanner gun" that doesn't even work)

How so? Everyone can shoot the target that the sniper has scanned.
Stein May 1, 2024 @ 5:22pm 
Originally posted by 100% Recycled Awesome:
How so? Everyone can shoot the target that the sniper has scanned.

Yes, but no other class has Perks that improve this particular just for their class.
with which it improves above the rest of the classes, as I mentioned.

Originally posted by Stein:
Directed Fire(Perk): Further increase the damage dealt to Scanned targets

High Ground(Perk) Deal up to 1.3x damage based difference in height
Originally posted by Stein:
Directed Fire(Perk): Further increase the damage dealt to Scanned targets

High Ground(Perk) Deal up to 1.3x damage based difference in height

Fairly certain directed fire benefits everyone. Only high ground benefits the sniper.
Last edited by 100% Recycled Awesome; May 2, 2024 @ 5:43pm
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Date Posted: May 1, 2024 @ 12:02am
Posts: 6