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Because the press release on PC didn't state that it would.
You still need a online connection to play this game.
Yes, which is why several online only games has had offline mode added this year alone;
Wayfinder, nightingale, warhammer 40k: martyr, redfall.
So you and this game better follow up this changing world, online only and "live services" are dead-end.
"In my head it can't be that hard...
That's the thing - You're likely talking from a perspective of little to no experience developing games, and I don't mean that as a dig.
tl;dr - It's a complex answer that depends on the game/engine/studio. One person's way of doing online isn't how everyone does online.
Longer answer - Depends on a lot of factors. How intertwined is the online portion in the game loop? Did the studio make the game modular enough to separate everything, or was that too difficult because of other factors like always-online factors that the publisher insisted on? Does the studio even want to try to separate the two, or did they see offline mode as a lower priority? Is the game even designed to be offline?
The questions above are just some of the factors that studios have to take into consideration, and I'm not even really diving into technical aspects."