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Furthermore, I feel like even if they added new classes they would need to take elements from the already existing classes anyways, there's room for a ground assault class due to hunter having been shifted to more of a class cannon sniper over time, and while operator is an alright medic class, apart from the drone ability nothing is forcing you to heal your team which is a bit of a problem so a more healing focused class would be good not only for those who play it but for teams that have a lack operators focused on healing.
- armoured suit support etc. etc.
Maybe these command roles could also be varied amongst the classes instead of having a specific Comms support.
Depending on mission. AAS or ARC as examples could have a side OP to secure a signal booster that would also supply support via heavy weapons drop at the base or the above examples played out.
Devs should focus on weapons.
Should be able to carry a shotgun as a secondary. A grenade launcher. A sub-machine gun.