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also these guys are tough as hell :)
That or give us a marshmallows utility.
If you patted them out with your hands wouldn't you have no hands left - not sure I'll be patting out a fellow trooper when they are covered in napalm.
Tried that. It's quiet tricky, especially if you also want to fight anything else.
And even if you hit the projectile, if you break it after it passed the highest point of travel, the AoE effect will still hit the target because it spreads downwards and forwards in a set angle.
It only makes sense shooting at the projectiles if the devs change them to:
- drop the fire straight below the point of breaking
or
- no AoE when destroyed
For the fact that they can tunnel (teleport) and that they are smaller than grenadier,
they are ridiculously more tanky.
Didn't even know that, they always back away from me and move way faster than even my Scout.
It's worse than a grenadier.
Grenadier destroys buildings (and players if they are unlucky).
Inferno burns every player in a 5 mile radius and leaves the base open to the remaining bugs.
And there is about zero counterplay as of now.
Can confirm that. On the back you need only few shots. It looks like they´ve got already weakpoints.
It´s 3 shots from RL.
Edit: 2 with scan.
That´s the reason why they move backwards, while you get closer, to protect their weakspot.
No hacky way to escape them. Everyone not accurate and quick enough dies.