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Have you played unreal tournament, or ANY game that was made before 2000? They used to make these games online and offline. Not too hard.
so i ask again, how would a 16 player online coop have offline mode?
You clearly don't have experience playing a plethora of other games that were marketed as online co-op, which have offline against bots mode. If you did you wouldn't say "that's irreverent". Let me help educate you so you use the correct word next time.
"irreverent
ĭ-rĕv′ər-ənt
adjective
Lacking or exhibiting a lack of reverence; disrespectful.Critical of what is generally accepted or respected; satirical.Not reverent; showing a lack of reverence; expressive of a lack of veneration"
My point, that games which have been made for online co-op experiences in the past usually have an offline mode against bots. That is "reverent" to my question to the developer about offline mode.
Here is the thing, the types of people who try and force people to interact with them, even if they don't want to, eventually lose anyway. See if no one is playing because they can't stand to game with these people, than the online only games goes belly up. Clown town ruins everything, proven, as we have seen with so many online only games. It's creepy and shows real mental illness to try and force people to interact with, be friends with, or want to be around a group of people no one wants to interact with anymore. What these people don't realize is without us, the people who once stood side by side with their cause, now can't stand them, and are doing the RIGHT THING by not interacting with them (it's called walking away) there is nothing but ghost town's. They are the minority, they have just stolen our voices with oppressive mods who ban our speech so they think they are the majority, that everyone thinks like them. It's not true, they just ban anyone who speaks up. No one can force us to buy anything, and no one can force is to play with, interact with, or like these people.
This is why MMORPG's failed. When was the last WoW? When was the last EQ? UO? They don't exist anymore because no one plays them. The gaming industry (more likely the pencil pushers at the publishing company who DON'T GAME) keep pushing this online only "co-op" experience and when the game fails, they wonder why? Warhammer 40k keeps doing this and sees the same results.
I'll leave it at this and I'm no longer wasting my time responding to you. I know I will get a snarky replay because I know the type that needs to have the last word, like children. Feel free if that's what you need in life; not my fault or my concern.
Why are so many "retro" games (remakes or re-releases) doing so much better than games made today? Humm? Tell me? Use your big brain and explain why so many games made before the millennial's destroyed this industry, society, and the world in general, are so popular, sell so well, when "new" games keep flopping? The secret? They weren't made by the generation everyone hates and therefore not complete trash. People would rather re-play an old game from the 90's than anything made today by generation snowflake.
That should speak volumes, but it won't because the this generation was never taught to SELF REFLECT, they can't be wrong, it will shatter their fragile egos. They lack the ability to admit its them, and I'm starting to think its completely 100% psychological. The reason retro games sell so much better, why squaresoft can re-release Final fantasy games from the 90's and 00's with a fresh coat of paint having them sell so much better than anything they are releasing today is the influence from the current generations which have ruined games with their politics. That's the answer; like it or not. You don't have to like or even accept it, but its the truth and the $$$ don't lie. You would think money would talk and this would change the industry, but HR departments are run by "them" and until something is done about that, nothing will change.
I'm out unless a dev responds. Have a great memorial day, for those of you who actually know what it is and respect it enough to reflect today.
there are no bots and there is no offline mode and it wasn't designed with those things in mind
so yeah, "i can't a connection"
I was out there on my own for a good 15 – 20 minutes, doing my own thing. I was not defending the base, getting ore or gas, escorting operators or base building, just hunting bugs by myself.
There’s your single player element right there.
Just before they were ready to activate the arc, they let me know, and I headed back to base to help defend it.
I didn’t get any static from anyone about helping out or participating in the ore runs.
Maybe it depends on the group you get, but for over half the game I was playing by myself, and everyone was ok with it.
There was another player doing the same thing as me and he killed over a hundred bugs just on his own!! (or her own).
As for bots? There are certain advantages to playing with bots, but if you get the right people, I am not sure you need them.
When I was out there solo, had I got any criticism or “orders” to this or that, I would have just simply left the game.
Are you even aware that the youngest of us millennials are turning 27 years old this year?
I am certain you yourself are a troll, because there's "no way someone who started gaming in the 80's would use steam"