Starship Troopers: Extermination

Starship Troopers: Extermination

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Driemer May 27, 2023 @ 1:46pm
Wie Baut man richtig, Tipps. / How to build right, tips.
Was mir oft aufgefallen ist, das viele oft zu viel und falsch Bauen.
So viele Mauern wie möglich und irgendwie, das nix bringt.

Also wir haben 4 Bunker, die best möglich an 4 Ecken platziert werden sollten ((Wenn möglich)) Optional die 4 Geschütztürme drauf, da die Bunker viel HP haben und die Türme und denn Spieler gut schützen. Mauer, Tore neben denn Bunker bauen. Niemals Vorm Bunker. Die Bunker sind dazu da, um Spieler, Mauer, Tore, ARC zu schützen und das geht nicht wenn die Mauer, Tor vorm Bunker gebaut wurden.

Egal wie ihr Baut, es ist zu empfehlen immer zuerst die Bunker zu Bauen und dann der rest. Weil man dann weis, wie und wo die schwächen sind und wie man diese ausgleichen kann. Und das geht nicht wenn mann unzählige, Mauern voreinander baut.

Und ja, ich spreche Bunker oft an, weil sie sehr entscheiden der Missionen sind. Die Elektrozaun, bauen viele um denn ARC, was nicht verkehrt ist. Aber sie betäuben die Bugs nur und töten sie nicht.

Also das sind meine Bau Tipps und die gebe ich guten Absichten :-D
Die effektive Verteidigung ist alles gegen die Käfer.


What I often noticed is that many often build too much and wrong.
As many walls as possible and somehow that brings nothing.

So we have 4 bunkers, which should be placed best possible at 4 corners ((If possible)). Optionally the 4 turrets on it, because the bunkers have a lot of HP and protect the towers and denn player well. Wall, gates next to the bunker build. Never in front of the bunker. The bunkers are there to protect the player, wall, gates, ARC and this is not possible if the wall, gate are built in front of the bunker.

No matter how you build, it is recommended to always build the bunkers first and then the rest. Because then you know how and where the weaknesses are and how you can compensate for them. And this is not possible if you build countless walls in front of each other.

And yes, I often mention bunkers, because they are very decisive of the missions. The electric fence, many build around the ARC, which is not wrong. But they only stun the bugs and don't kill them.

So these are my building tips and I give them to good intentions :-D
The effective defense is all against the bugs.

Translated with www.DeepL.com/Translator (free version)
Originally posted by Netaris:
Originally posted by Driemer:
The electric fence, many build around the ARC, which is not wrong. But they only stun the bugs and don't kill them.

No, just no, I agree on the rest, but that, no. Bunkers have a lot of hp, yes, and what give bunkers even more hps ? The e-fences as they stun the bugs, preventing from doing damages. They're also very usefull to protect small doors, preventing bugs to get in when you have to open them. There is tons of better usage of e-fence, stop putting them around the ARC where they'll serve no purpose or close to.

Each e-fence cost 4000, it's two blue canisters, two of your allies (or one operator) had to bring back these canisters to base for a guy to put this valuable ressources at the ARC, where there is the less chances that the e-fence will be usefull ... Just nope, I even prefer if the team don't put any e-fences at all than using them like that.
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Netaris May 27, 2023 @ 1:51pm 
Originally posted by Driemer:
The electric fence, many build around the ARC, which is not wrong. But they only stun the bugs and don't kill them.

No, just no, I agree on the rest, but that, no. Bunkers have a lot of hp, yes, and what give bunkers even more hps ? The e-fences as they stun the bugs, preventing from doing damages. They're also very usefull to protect small doors, preventing bugs to get in when you have to open them. There is tons of better usage of e-fence, stop putting them around the ARC where they'll serve no purpose or close to.

Each e-fence cost 4000, it's two blue canisters, two of your allies (or one operator) had to bring back these canisters to base for a guy to put this valuable ressources at the ARC, where there is the less chances that the e-fence will be usefull ... Just nope, I even prefer if the team don't put any e-fences at all than using them like that.
Last edited by Netaris; May 27, 2023 @ 1:56pm
Driemer May 27, 2023 @ 1:56pm 
Originally posted by Ad Victoriam !:
Originally posted by Driemer:
The electric fence, many build around the ARC, which is not wrong. But they only stun the bugs and don't kill them.

No, just no, I agree on the rest, but that, no. Bunkers have a lot of hp, yes, and what give bunkers even more hps ? The e-fences as they stun the bugs, preventing from doing damages. They're also very usefull to protect small doors, preventing bugs to get in when you have to open them. There is tons of better usage of e-fence, stop putting them around the ARC where they'll serve no purpose or close to.


Ein sehr guter Tipp, vielen dank dir. Daran habe ich selbst nicht gedacht, die vorm Bunker oder Mauer zu platzieren. Denn die Elektrozäune, kann man durch schießen.

Wirklicht guter Tipp :-D

A very good tip, thank you very much. I myself had not thought of placing them in front of the bunker or wall. Because the electric fences, you can shoot through.

Really good tip :-D [DeepL]
Netaris May 27, 2023 @ 1:59pm 
Originally posted by Driemer:
A very good tip, thank you very much. I myself had not thought of placing them in front of the bunker or wall. Because the electric fences, you can shoot through.

Really good tip :-D [DeepL]

Another free tip for you then : put them perpendicular to the bunker, so you can repair them from the interior and you lose less line of sight. It's ugly, but it will shock bugs from each side.

I've already showed that here if you're interrested : https://steamcommunity.com/app/1268750/discussions/0/3842178984949442008/
Driemer May 27, 2023 @ 1:59pm 
Aber ja, die E-Zäune bringen nicht viel. Kosten 4000 und betäuben nur. Vielleicht die wirklich nur zuletzt bauen. Wenn alles wichtige gebaut wurde oder wie sie schreiben garnicht.

But yes, the e-fences don't do much. Cost 4000 and stun only. Maybe the really only build last. When everything important was built or as they write not at all.
Netaris May 27, 2023 @ 2:01pm 
Originally posted by Driemer:
But yes, the e-fences don't do much. Cost 4000 and stun only. Maybe the really only build last. When everything important was built or as they write not at all.

Exactly ! Sadly, a lot of players build them first instead, around the ARC, what make me mad each time as I know their true potential when well used ... :')
Netaris May 27, 2023 @ 2:27pm 
To finish, just a little thought : What make this triangle bunker - turret - e-fence so powerfull is that, each part defend another one. The bunker protect the turret with it's hps, the turret protect the e-fence with it's firepower, killing shocked bugs before they can inflict damages again and the e-fence protect the bunker by preventing bugs from even reaching it. Used in combinaison with scan beacons that will increase everyone's damages on bugs and some well done repairs along the waves, you create very effective kill zones.

Each part of your defenses should work with the other parts and the players should also work as a team with these parts. Seeing every part builded, every player, every skill they use, as just a bigger team than just the players, change the way you see the base defense part of the game. For the better, as you consider the whole system as one bigger team and not only your teamates. The base is the 17th member for your team.
Last edited by Netaris; May 27, 2023 @ 2:28pm
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Date Posted: May 27, 2023 @ 1:46pm
Posts: 6