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Aim for the nerve stem and put it down for good.
From the gameplay footage I saw, I did not see anything like this mechanic sadly. It really would add to the gameplay with behavioural and movement changes. Also the fact they are still a threat until you basically kill them with centre mass shots.
Dislike it when games give them infinite time to keep coming at you, maybe another 30s or so. They aren't zombies.
What I am really concerned about...do the bodies pile up, do the bugs then climb over the bodies? Allowing players to utilize this as a tactic to create chokepoints...like in the films. At the same time, it also allows bugs to utilize this tactic to create ladders.
What engine is Starship Troopers: Extermination built on?
Offworld is an Unreal-first studio and we are creating Starship Troopers: Extermination on the Unreal Engine 4. We have plans to move to Unreal Engine 5 during development.