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Yes, but they've completely destroyed the whole fun in playing Bastion, bunkering down, dropping a beacon and spraying into the horde whilst praying you get them all before you need to reload.
As for nerfing Operataors, that would be fine, if people played their roles and you could rely on hunters to take out high priority targets whilst you helped with the horde, but in over 120hours worth of playing (mostly on hard), the average hunter sits on a random high tower doing sweet FA until a rocket launcher mission pops up.
Biggest nerf here is removal of scan beacon as utility option, lack of it seriously nerfs Bastion's potential damage output. I don't really hate the update though. In fact I consider it rather fair. I suppose from now Bastion is made more fitting of his tanky identity. With ammo increase I can actually consider other perks besides ones which increase ammo.
The issue isn't how much damage you deal before you need to reload, the issue is how quickly you can take enemies out. You're pretty much guaranteed to get swarmed, surrounded and killed now and those extra spare bullets in your clip when you go down aren't much consolation.