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The bugs. They mean that people get to the drop ships and farm bug kills instead of evac, cause they have the ammo resupplies there. Removing them would limit the amount of time people would be able to sit outside the ship and farm kills.
An alternative I though of would be a health system for the ship. Rather than explode or anything equally dramatic, once it hits 10% or w/e it will evac. This gives players an incentive to stay outside and defend as stragglers arrive but also encourages leaving once everyone is present due to the possibility of getting left behind if the ship takes too much damage and you're trying to farm kills on the ramp outside.
Then once it lands it leaves in like 20 seconds.
only about 5 made it.. took the full 2 mins to run with 7 sec spare. so sad seeing most of the team just arrive as dropship left.
1 People who like shooting bugs
2 People who play games for math