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If you like gameplay more. I suggest you try shadow empire. It is a mile deep game compared to this puddle of a game.
I won`t buy game that look like idie and priced as AAA
Consider Unicorn Overlord.
https://img.game8.co/3764140/28bd3c1629cfdbeec553716809968769.jpeg/show
This is a game that sells for $60 US and it's incredibly well received. Nevermind that they do a lot with the visual style they chose, the point I'm making is that graphics aren't always what we're paying for.
Yes, for a game like Call of Duty, you're generally paying for the top-of-the-line graphics and high-end voice acting. But there are $60 games that have a much simpler graphical style that charge for the work that went into the game itself, more than they charge for the graphics.
This is one of those latter games.
I cannot say the same for the Millennia, thats the problem.
I mean not graphics like shaders and all that high tech things, I mean graphics that is visual appealing and works together with game.
Look at Victoria and CK III, they look increadibly well for the "map games".
While one can make the case that $40 USD is overpriced for other reasons, art really shouldn't be one of them, as its unlikely investments in that area would pay for themselves considering how much it costs to commission that level of work. This is an indie game.
Kinda like how Dominions/Conquest of Elysium have been able to carve out a niche for decades despite a poor UI and poor graphics engine, their 3-person team chose to prioritize the type of game that a certain demographic enjoys playing over trying to commission fancier graphics.
Why did I get it? I prioritize gameplay and replayability over graphics. I am likely going to spend a few hundred hours playing this game like I did with Civ 5 and Civ 6. A few hundred hours for 40 Euro? Sounds like a pretty good deal to me.
How dare you compare this to Millennia?
UO was 10 years in development and is famous for its fantastic arts. You will not find one article that does not celebrate its looks.
The main cost drivers where graphics and balancing, so that each game element adds up.
UO is a well crafted game that does not deserve to be compared to Millennia but as a harsh counter example what game development should be. A big proportion of balance in Millennia is done by abusing the customer as beta tester.
Quote from https://gamerant.com/unicorn-overlord-development-10-years-why-vanillaware/
Art style and look is different thing, it's okay if they choose some art style and follow it to perfection so it looks like some love and labour was put in it. Millennia in other hand looks like there were no attention to graphics at all. So if product is not adequate quality and have "lazy made" visuals then why such price?