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Age of heroes III - Discover 3 landmarks to unlock
Age of Conquest V (Victory Age) - Score over 150% the next opponent
Age of Discovery V - Build five docks
Age of Harmony VII (Victory Age) - Reach 30% World Religion Population
Age of Aether VII - Build 5 recon/hot air balloons
Age of Visitors IX (Crisis) - After reaching the moon, run a culture for SETI
Age of Ecology IX - I forgot
Victory Ages (Age X):
Age of Departure - Normal route
Age of Transendence or baldmen - Reach at least 6 social score
Age of Ion Cannon (I forgot the name) - Build 5 AI Smart Grids
Age of Singularity (Crisis) - Build supercomputers and each runs a counter of one per turn. accumulate 30 and the Crisis age unlocks.
I'm on my Age of Iron > Age of Monuments (IV) run now which needs at least 3 Civic Monuments.
Crisis age of Heresy - 20 Heresy charge (1 heresy charge if you generate less culture than spent)
Age of utopia - 3 innovation event (still need to research it and can be locked into crisis age)
Crisis age of Dystopia - 3 chaos event (once you take 3 you're locked)
beware that in age of revolution 4 stack of rebel appear in everywhere near your region and outpost, having them taking your region or vassal vastly increase the chaos difficulty (just remove outpost for 1 turn/ dont build too many outpost)
Age of Archangels - 5 ai grid as mention above
Crisis age of Singularity - mentioned above
edit; this is for age 6 8 and 10
Then there is also Age of Ignorance. You lock into it by gaining 20 Ignorance Charges that you generate by not fulfilling education needs.
https://millennia.paradoxwikis.com/Ages