Millennia

Millennia

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-Horst Mar 29, 2024 @ 3:19am
spartan domain power doesnt work?
Why can i not use the spartan domain power?
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Showing 1-15 of 19 comments
Oaks Mar 29, 2024 @ 3:20am 
It unlocks the ability to use it as a culture power. Wait for your culture bar to fill and you can use it.
vivas Mar 29, 2024 @ 4:36am 
Originally posted by Oaks:
It unlocks the ability to use it as a culture power. Wait for your culture bar to fill and you can use it.
Yeah had the same to.
jnpoint Mar 29, 2024 @ 5:19am 
Is it the same with gain 2 spartans? I can't. I do not know if I do something wrong?
CDuque Mar 29, 2024 @ 6:20am 
Spartan is imo the worst choice you can make. I don't see why anybody will pick them. It may be the worst National Spirit of them all, all ages combined.

Unless I'm missing something?
vivas Mar 29, 2024 @ 6:21am 
Originally posted by Ch3m:
Spartan is imo the worst choice you can make. I don't see why anybody will pick them. It may be the worst National Spirit of them all, all ages combined.

Unless I'm missing something?
I pick them when it fits my playstyle or narrative i make.
Last edited by vivas; Mar 29, 2024 @ 6:21am
CDuque Mar 29, 2024 @ 6:36am 
Originally posted by vivas:
Originally posted by Ch3m:
Spartan is imo the worst choice you can make. I don't see why anybody will pick them. It may be the worst National Spirit of them all, all ages combined.

Unless I'm missing something?
I pick them when it fits my playstyle or narrative i make.

For the narrative, that I get, you write your own story and why not play them if it is fun!

But for the playstyle? They don't give you any advantage at all. They don't give you free units and thus vassals like the other military style, the raiders, they don't give you free food like the 3 explorations one, they don't give you culture, sanitation, knoweldge or anything.

In fact, what do they give you? I really don't see the point of taking them on a technical standpiont.
vivas Mar 29, 2024 @ 6:41am 
They provide excellent defense, you get the occasional free unit.
Last edited by vivas; Mar 29, 2024 @ 6:42am
CDuque Mar 29, 2024 @ 7:02am 
Originally posted by vivas:
They provide excellent defense, you get the occasional free unit.

I agree that their main thing is defense, but in that age, the AI will not rush you anyway.

Maybe it's a thing for multiplayer (?)
Clonea85m09 Mar 29, 2024 @ 7:30am 
I found them much stronger than Raiders to ge honest 2 stacks of four got me half the continent. I also found the "gain XP while Idle" very useful!
National spirits bonusses do not go away (like governments do) when you change era (or, if they do, that one was bugged XD).
becephalus Apr 1, 2024 @ 10:44am 
I don't know they are basically a free kill of a neighbor and save you from needing to waste any production on military units for quite a long time.
Last edited by becephalus; Apr 1, 2024 @ 10:44am
Narf the Mouse Apr 1, 2024 @ 10:52am 
Originally posted by Clonea85m09:
I found them much stronger than Raiders to ge honest 2 stacks of four got me half the continent. I also found the "gain XP while Idle" very useful!
National spirits bonusses do not go away (like governments do) when you change era (or, if they do, that one was bugged XD).
Not bugged. Governments are replaced, National Spirits stay.

Gaining XP while idle does not sound weak, but I haven't played it. How do Spartans stack up (stat-wise) against Raiders?
The Konrad Apr 1, 2024 @ 11:07am 
Every game I also wonder if "gain XP while idle" is more useful than a horde of upkeep free, and Raiders ( who only have a Warfare XP purchase cost) instead, especially during an early age where money is tight, then I go with Raiders, drench the world in blood, as quickly as possible, for more Warfare XP, and more free Raiders.
Raiders keep their stats against Militia units, which make them viable against rebellions and therefore peacekeepers in less "Age of Blood crisis" uprising times. Which is kinda funny, that you have Raiders turn into a viable policing force for law and order.
Cythil Apr 1, 2024 @ 11:08am 
Originally posted by CDuque:
Spartan is imo the worst choice you can make. I don't see why anybody will pick them. It may be the worst National Spirit of them all, all ages combined.

Unless I'm missing something?

Worked out pretty well for me in the latest game. One need to play them agressive and go on the offisive. But not in the same way as Raiders. Since you biggest strenght in the end is that you can go on the defense and just take a hit.

Naturally the spartans themselves will fall off in value with time, especially at one point you won't be able to make more of them. Of course by that point your facing enemies that are easly a match to them. But 4 (not including capstone) of the abilties continues to be in effect for the whole game. With raiders in comparisons the long term benefits ends pre-gunpowered units with the exception of one ability.

On a pangaea world I can see how raiders maybe better. But if you play on a map where you can not effectivly move all over the place until you get to the age of Renaissance, the longterm effects of Warrior is better I think.

That is not to say it is the best. But I think it offers more value longterm then the other combat focused one. And if you doing a lot of battling early on you will get war XP. So it will go fast upgrading the whole tree.

For a peaceful run... then yeah. There other national spirits that hold more longerm value. And often economy wins over pure millitary might. Athens often bested Sparta after all simply becouse they could leverage there economy.
Doomraven Apr 1, 2024 @ 1:26pm 
Originally posted by CDuque:
Spartan is imo the worst choice you can make. I don't see why anybody will pick them. It may be the worst National Spirit of them all, all ages combined.

Unless I'm missing something?
Spartans are tough, really tough. They are a strong wall to place archers behind and are much less likely to attrition units than raiders, who swarm to overcome hard targets. with units lasting longer they get more xp and become even harder. Higher base stats make leaders more effective on them, since your multiplying a larger number makes it even bigger. As others have said the idle xp gain is great for later game but in general warriors are better for less blitz tactics of the raiders and more take and hold. They are more specialist compared to raiders which is an army printer button but still have a place

As a final statement it brings me great joy watching 2 Spartans and a scout turned into a I leader flatten multiple stacks of raiders
Stealthkibbler Apr 1, 2024 @ 1:41pm 
With all the upgrades and max rank (which they will get very quickly with the guard xp upgrade) your spartans will be a apex infantry up until the age of enlightenment, their defence values are stronger than a tank if i recall correctly.

I really like in this game how special units are actually very powerful and will last you multiple ages before they become obsolete, innovations can also make them stronger. For example this crusader game I am player where I went radiers, giving combat bonuses to my knights and then i innovated +5 def and atk on them, they do 4x damage to ranged, there is very few things that can stop my great crusade for the holy religion of Manifest Destiny.

A 4 stack of knights are pushing 300 combat value, absolutely nuts.

https://steamuserimages-a.akamaihd.net/ugc/2520400398633965934/8B53C35FE2B717FF436F898C0B65DF2D34F7A1F3/
Last edited by Stealthkibbler; Apr 1, 2024 @ 1:43pm
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Date Posted: Mar 29, 2024 @ 3:19am
Posts: 19