Millennia

Millennia

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Performance
how is it even possible for such an ugly game to have so bad performance?
i play Baldurs gate 3 on ultra without a problem.
but millenia is 10fps average IN MY OWN TURNS and 20fps max. in medium settings. and like 17fps on low (and low looks like a game from 2000)
i am in round 240 and age of revolution, and thsi performance just fells so bad i cant keep playing without getting (even more) insane

ps. civ never drops below 60fps soo seriously whats the preoblems???
Last edited by Sir Drachenstein; Apr 5, 2024 @ 4:37pm
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Showing 1-15 of 24 comments
The Konrad Apr 5, 2024 @ 4:44pm 
Todd Howard has your answer right here:
https://www.youtube.com/watch?v=mH-_gSl-Ryg

Or they did it like Creative Assembly's Total War series,
where the 'extreme' settings are designed for future GPUs.
https://www.pcgamer.com/total-war-attila-on-extreme-settings-is-designed-for-future-gpus/


And believe me I probably have beefier hardware than you and it still runs like ass for me, worst of offender are the resource tile displays, if I activate them the game turns into a slide show.
Elhoim Apr 29, 2024 @ 12:25am 
Yeah, the game has a huge drawcalls problem, and missing proper model LODs.
taomastercu Apr 29, 2024 @ 7:19am 
Originally posted by Sir Drachenstein:
how is it even possible for such an ugly game to have so bad performance?
i play Baldurs gate 3 on ultra without a problem.
but millenia is 10fps average IN MY OWN TURNS and 20fps max. in medium settings. and like 17fps on low (and low looks like a game from 2000)
i am in round 240 and age of revolution, and thsi performance just fells so bad i cant keep playing without getting (even more) insane

ps. civ never drops below 60fps soo seriously whats the preoblems???

While Millennia *does* have performance issues I'm not sure what the point of bringing up Baldur's Gate 3 is. Totally different genre on a different engine that cost hundreds of millions of dollars to make.

The Civ comparison is much more reasonable.
Elhoim Apr 29, 2024 @ 7:50am 
I think an apt comparison is Old World, made by a similarly small team. They did have a lot of performance issues as well, and it came down the issues outlined above (bad handling of drawcalls and LOD).

No idea which engine they are using for this game, but it's really struggling with very simple graphics.
Sir Drachenstein Apr 29, 2024 @ 10:21am 
Originally posted by taomastercu:
While Millennia *does* have performance issues I'm not sure what the point of bringing up Baldur's Gate 3 is. Totally different genre on a different engine that cost hundreds of millions of dollars to make.


ive only choosen that to "prove" that i dont have a compleate potato-pc. ofc its not a good comparison, but i've choosen it because in bg3 i think you "get more UX for the harware"
Last edited by Sir Drachenstein; Apr 29, 2024 @ 1:17pm
taomastercu Apr 29, 2024 @ 1:15pm 
Originally posted by Elhoim:
I think an apt comparison is Old World, made by a similarly small team. They did have a lot of performance issues as well, and it came down the issues outlined above (bad handling of drawcalls and LOD).

No idea which engine they are using for this game, but it's really struggling with very simple graphics.
Millennia is developed in Unity. The engine famous for terrible performance.
Elhoim Apr 29, 2024 @ 5:56pm 
Originally posted by taomastercu:
Originally posted by Elhoim:
I think an apt comparison is Old World, made by a similarly small team. They did have a lot of performance issues as well, and it came down the issues outlined above (bad handling of drawcalls and LOD).

No idea which engine they are using for this game, but it's really struggling with very simple graphics.
Millennia is developed in Unity. The engine famous for terrible performance.

Well, Old World was developed in Unity, and they managed to fix the performance issues. And Humankind is on Unity as well and runs silky smooth.

Now, UE has A LOT more tools for optimization (LoDs creation in engine, excellent mesh instances by default), so it's easier to make good running game there, but Unity can run well too if the proper work is done.
archonsod Apr 30, 2024 @ 2:25am 
Originally posted by Sir Drachenstein:
ive only choosen that to "prove" that i dont have a compleate potato-pc.
Problem of course being BG3 will run well on a relative potato with a good graphics card; Millenia will run well on a relative potato with a good CPU.
TehJumpingJawa Apr 30, 2024 @ 5:23am 
Originally posted by archonsod:
Originally posted by Sir Drachenstein:
ive only choosen that to "prove" that i dont have a compleate potato-pc.
Millenia will run well on a relative potato with a good CPU.

In which alternate future are you playing Millennia?!? 'cos in this one, it runs like ass on everything.
wm.j.olson Apr 30, 2024 @ 7:04am 
The graphics, especially in rendering combat, are several generations behind. Performance remains a problem, but improvements there don't help with ugly graphics.
archonsod Apr 30, 2024 @ 8:29am 
Originally posted by TehJumpingJawa:
In which alternate future are you playing Millennia?!? 'cos in this one, it runs like ass on everything.
Works fine for me.
The Konrad Apr 30, 2024 @ 12:05pm 
"fine"?
You keep using that word, I don't think it means what you think it means.

You are probably 1% area of the bell curve where the game is still playable without much slowdown.
iatus Apr 30, 2024 @ 4:36pm 
After the 7th age the game performance takes quite a hit.

Don't know why. Maybe something with the barbarian issue, all unexplored land spaces filled to the brim of them.
chaney Apr 30, 2024 @ 6:33pm 
I upgraded RAM and don't keep other things running at the same time. No problems with a less than stellar setup. I'm sure it depends on a lot of things, but the RAM upgrade took me from laggy in early game to no problems late game. I went from 16 to 64, probably overkill, and keep other things from competing for the RAM. The 16 GB spec is, I suspect, too low.

Edit: just looked, 8 GB required, 16 recommended. That seems too low.
Last edited by chaney; Apr 30, 2024 @ 6:35pm
iatus Apr 30, 2024 @ 8:47pm 
Originally posted by chaney:
I upgraded RAM and don't keep other things running at the same time. No problems with a less than stellar setup. I'm sure it depends on a lot of things, but the RAM upgrade took me from laggy in early game to no problems late game. I went from 16 to 64, probably overkill, and keep other things from competing for the RAM. The 16 GB spec is, I suspect, too low.

Edit: just looked, 8 GB required, 16 recommended. That seems too low.

Hard to believe that this game actually requires that amount of RAM. Not that it is a bad game, I had a good time with it, but I don't see where is the performance bottleneck.
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Date Posted: Apr 5, 2024 @ 4:08pm
Posts: 24