Millennia

Millennia

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bvrakvs Mar 25, 2024 @ 11:28am
2
2
IGN gave 5/10, so another flop?
A failure like imperator?

Paradox should've focused on fixing imperator, that game had crazy potential, shame.
Last edited by bvrakvs; Mar 25, 2024 @ 11:48am
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Showing 121-135 of 197 comments
Jo_Rocker Mar 26, 2024 @ 10:10am 
Originally posted by civilization:
The reviewer focused on two things, one of them the lack of complete control of the tech tree, to which I say, "so?", the other the fact that he couldn't work out how to manage his cities, which is a him problem, not a game problem.
Agree and this game isn't suppose to be "balanced", that takes the fun out of it. You rush through some of the ages to be the first to unlock it and get rewards but that also comes at a hefty price and penalty. As it should. If you push for something like religion too fast without the infrastructure to support it, you're gonna spiral into a chaos age.
SteelHeel Mar 26, 2024 @ 10:45am 
Leana Hafer, who did the review for IGN, is extremely knowledgeable about strategy games. All reviews are subjective to a degree of course and not everyone will agree with them but I take her opinions on strategy games seriously. She is the host of one the very best strategy game podcasts out there, Three Moves Ahead. And I absolutely don't believe she would shill for any developer, publisher or employer.
Partyrock Mar 26, 2024 @ 10:47am 
There seems to be zero wokeness in this game. That's probably why IGN gave a bad review. Going to buy because of this. Looks really good.
Valec Mar 26, 2024 @ 10:54am 
Originally posted by Big Poppa:
Originally posted by Bankipriel:

As a kid, I sometimes helped clear stumps and rocks from fields on my grandad's farm during Summers when I stayed there, and even with *tractors*, we had to use dynamite on most of the big stumps before we could rip them up, or else spend a week at a single large stump with shovels and axes in places where we couldn't use explosives. I'm pretty sure it would have be easier and less costly to just go to war over farmland than clear a whole forest, which would probably take dozens if not a hundred or hundreds of years with ancient technology (depending on the topography of the forest), and then after all that work, the soil would have been worthless for farming. Forest soil is extremely nutrient deficient compared to rich top soil that can sustain consistent farming---even factoring in fallow years or restorative crops like clover.

Even if there was a way (which there largely wasn't), and there was a will to clear a whole forest (which, there wasn't, because there was more land with topsoil than people could even cultivate through most of human existence), there wasn't any good reason to do so---the land would not have been good for agriculture, and you would have destroyed a regional source of game hunting.

People cleared trees, and small woods, and pushed in at the edge of forests---but they didn't *clear* whole tracks of forest until the modern eras with modern machines.

Anyone who thinks ancients were clearing forests for some kind of economic gain (beyond targeted forestry for lumber) doesn't understand much of anything about history, forestry, or farming. Even empires like Rome that were building massive fleets and fighting over specific lumber like Lebanese Cedar, were not clearing whole forests. Cutting down all the usable lumber in a forest is not even 1/2 the work necessary to clear that land for crops or even grazing. It's on par with the idea of ancients building sandbars in the ocean to farm on---its crazy.
1828 the first sawmill was created not 1970 cool story though.

What does the first sawmill have to do with clearing stumps? The answer is nothing.

Christ, you actually thought that was a gotcha?
Last edited by Valec; Mar 26, 2024 @ 10:54am
TehJumpingJawa Mar 26, 2024 @ 11:06am 
Originally posted by Bankipriel:
Originally posted by Big Poppa:
Wow jumbo pixel. biffa. all those shills never mentioned you couldn't clear trees until the information age lol. The reviewer was laughing at the game.

As a kid, I sometimes helped clear stumps and rocks from fields on my grandad's farm during Summers when I stayed there, and even with *tractors*, we had to use dynamite on most of the big stumps before we could rip them up, or else spend a week at a single large stump with shovels and axes in places where we couldn't use explosives. I'm pretty sure it would have be easier and less costly to just go to war over farmland than clear a whole forest, which would probably take dozens if not a hundred or hundreds of years with ancient technology (depending on the topography of the forest), and then after all that work, the soil would have been worthless for farming. Forest soil is extremely nutrient deficient compared to rich top soil that can sustain consistent farming---even factoring in fallow years or restorative crops like clover.

Even if there was a way (which there largely wasn't), and there was a will to clear a whole forest (which, there wasn't, because there was more land with topsoil than people could even cultivate through most of human existence), there wasn't any good reason to do so---the land would not have been good for agriculture, and you would have destroyed a regional source of game hunting.

People cleared trees, and small woods, and pushed in at the edge of forests---but they didn't *clear* whole tracks of forest until the modern eras with modern machines.

Anyone who thinks ancients were clearing forests for some kind of economic gain (beyond targeted forestry for lumber) doesn't understand much of anything about history, forestry, or farming. Even empires like Rome that were building massive fleets and fighting over specific lumber like Lebanese Cedar, were not clearing whole forests. Cutting down all the usable lumber in a forest is not even 1/2 the work necessary to clear that land for crops or even grazing. It's on par with the idea of ancients building sandbars in the ocean to farm on---its crazy.

Complete ♥♥♥♥♥♥♥♥♥♥.

England was almost entirely deforested through the medieval period.
I'd wager other European powers' insatiable thirst for fuel & building materials had a similar effect.

https://upload.wikimedia.org/wikipedia/commons/c/c6/Woodland_as_a_percentage_of_land_area_in_England.png
Ygolnac Mar 26, 2024 @ 11:12am 
I watched the video review and my eyes are hurt. I understand graphics are not the most important thing in a 4x game, but if I have to look at ugly 2004 pixels for hours it's a pass for me.
Jo_Rocker Mar 26, 2024 @ 11:24am 
The only thing I'm a bit wary of is the Ancient Worlds and Antomic Ambitions only being part of the premium version, since its feutured in the trailer. A lot of people will expect to get those 2 major parts of the game
The Former Mar 26, 2024 @ 11:27am 
MOSTLY NEGATIVE BOYS, HOLD ONTO YOUR BUTTS.

Oh. Only 11 reviews. Well, hold that thought just yet.
Fortuna Mar 26, 2024 @ 11:32am 
Originally posted by TehJumpingJawa:
Complete ♥♥♥♥♥♥♥♥♥♥.

England was almost entirely deforested through the medieval period.
I'd wager other European powers' insatiable thirst for fuel & building materials had a similar effect.

https://upload.wikimedia.org/wikipedia/commons/c/c6/Woodland_as_a_percentage_of_land_area_in_England.png

Palynological research has shown that extensive treeless areas were already created in Europe in the Neolithic, and by the Iron Age at the latest woodland was in most places a limited resource. Computerized models of European deforestation since the Neolithic based on population estimates also reinforced these ideas. The analysis of archival sources demonstrated that in some regions of northwestern Europe forests reached their minimum extent as early as the thirteenth or fourteenth centuries.

"Intensive woodland management in the Middle Ages: spatial modelling based on archival data" Péter Szabó,† Jana Müllerová,‡ Silvie Suchánková,* and Martin Kotačka*
Big Poppa Mar 26, 2024 @ 11:49am 
Originally posted by Valec:
Originally posted by Big Poppa:
1828 the first sawmill was created not 1970 cool story though.

What does the first sawmill have to do with clearing stumps? The answer is nothing.

Christ, you actually thought that was a gotcha?
That's the time we started clear cutting numb nuts
Big Poppa Mar 26, 2024 @ 11:50am 
Originally posted by Ärlig, Paradoxriddaren:
MOSTLY NEGATIVE BOYS, HOLD ONTO YOUR BUTTS.

Oh. Only 11 reviews. Well, hold that thought just yet.
Looks like you are going to be working all day lol
archonsod Mar 26, 2024 @ 12:35pm 
Originally posted by SteelHeel:
Leana Hafer, who did the review for IGN, is extremely knowledgeable about strategy games.

She is the host of one the very best strategy game podcasts out there, Three Moves Ahead.
Those two things contradict each other.
SteelHeel Mar 26, 2024 @ 1:05pm 
Originally posted by archonsod:
Originally posted by SteelHeel:
Leana Hafer, who did the review for IGN, is extremely knowledgeable about strategy games.

She is the host of one the very best strategy game podcasts out there, Three Moves Ahead.
Those two things contradict each other.

Why?
Valec Mar 26, 2024 @ 1:48pm 
Originally posted by Big Poppa:
Originally posted by Valec:

What does the first sawmill have to do with clearing stumps? The answer is nothing.

Christ, you actually thought that was a gotcha?
That's the time we started clear cutting numb nuts


Sooo... nothing? Got it. Thanks for wasting everyone's time. You don't remove stumps unless clearing for construction, numb nuts.

I can't wait to see what else you google next.
Last edited by Valec; Mar 26, 2024 @ 1:49pm
Imperator 2.0 maybe even worse cause this game had a done deal unlike Imperator, they just needed to optimize it and launch it with a multiplayer, fans will love it as all PDX games, but not if they keep playing with our wallets.
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Date Posted: Mar 25, 2024 @ 11:28am
Posts: 197