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For a little perspective, Call to Power II, a game from the early 2.000's, has a very similar combat style, with significantly better looking combat and animations...
Little small, but you get the idea...
https://www.hookedgamers.com/images/3108/call_to_power_ii/screenshot_pc_call_to_power_ii002.jpg
Yeah, it's basically just giving animation to the underlying calculations that would determine combat in other similar games, so rather than just seeing units swinging at each other on the main map, for some reason we have this terribly animated battle sequence...
It could have worked -- it worked well in the Call to Power games, as I mentioned in other posts -- but this is just so poorly animated it would have been better off not there...
You must have played some other demo, as the one I played displayed a random selection of unconnected systems from other 4x games, implemented in a worse way than the original systems. Only thing I saw that I was impressed by, was resource production chains.
I thought of Call to Power too, I played it back then. There is no excuse, because it is a matter of style, even with a very low budget it could look better.